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Author Topic: DANGER DUNGEON  (Read 46200 times)

Rao

  • Arr! Ay! Oh!
« Reply #45 on: April 30, 2009, 08:40:51 PM »
I punch the robot in the amp-mouth switch again, shutting it down (it isn't going to be that easy, is it?). I inhabit the robotic body.
« Last Edit: April 30, 2009, 08:42:39 PM by Rao »
What's your problem, Cambodian?

Captain Jim

  • TwinklyMuffin
« Reply #46 on: April 30, 2009, 08:42:41 PM »
I buy the mashed peas, and adventure to the checkout. I roll to use a coupon.
No! I don't want that!

Turtlekid1

  • Tortuga
« Reply #47 on: April 30, 2009, 08:44:30 PM »
The shock of having Rao's spirit leave my body awakens me again.  I attempt and successfully manage to cast an anti-possession spell to prevent any more story-loops.
"It'll say life is sacred and so is death
but death is life and so we move on"

WarpRattler

  • Paid by the word
« Reply #48 on: April 30, 2009, 08:55:32 PM »
The last post has been stricken from the record. Rao inhabits the robot body, which flips on automatically so he can begin to use it. Jim's coupon roll fails. That will be $4.79.

Captain Jim

  • TwinklyMuffin
« Reply #49 on: April 30, 2009, 09:00:15 PM »
I grumble and place the $4.79 on the checkout. I roll for paper or plastic.
No! I don't want that!

Turtlekid1

  • Tortuga
« Reply #50 on: April 30, 2009, 09:05:33 PM »
I become stuck in a paradox due to my last post being "stricken."
"It'll say life is sacred and so is death
but death is life and so we move on"

WarpRattler

  • Paid by the word
« Reply #51 on: April 30, 2009, 09:08:20 PM »
Jim, your environmentally-friendly die comes up paper. You leave the store and receive 1000 DANGER EXPERIENCE for completing your quest. You and Baby Sauron each gain a level! You may put one point into the skill of your choice. He gets a level of Charm, which gives him +3 to his already considerably high chick magnet stat.

Turtlekid, you have the option of going on a quest to slay your grandfather in an attempt to cancel out the paradox with another one. Do you accept?

Turtlekid1

  • Tortuga
« Reply #52 on: April 30, 2009, 09:09:26 PM »
I accept the quest.

(What happened to Glorb?)
"It'll say life is sacred and so is death
but death is life and so we move on"

WarpRattler

  • Paid by the word
« Reply #53 on: April 30, 2009, 09:10:37 PM »
Glorb is wandering around in dairy.

A portal opens. You have no idea where or when it will take you.

Turtlekid1

  • Tortuga
« Reply #54 on: April 30, 2009, 09:13:11 PM »
Entering the portal, I roll for the near past or the distant past.
"It'll say life is sacred and so is death
but death is life and so we move on"

Captain Jim

  • TwinklyMuffin
« Reply #55 on: April 30, 2009, 09:14:01 PM »
I put one point into my intelligence.

Goodness knows that I need all the help I can get being a father.
No! I don't want that!

WarpRattler

  • Paid by the word
« Reply #56 on: April 30, 2009, 09:18:26 PM »
You roll, even though it doesn't matter because that's totally a DM decision. It comes up near past. Feeling lucky, punk?

Turtlekid1

  • Tortuga
« Reply #57 on: April 30, 2009, 09:21:08 PM »
I decide to use my four-leaf clover before entering the portal.
"It'll say life is sacred and so is death
but death is life and so we move on"

Captain Jim

  • TwinklyMuffin
« Reply #58 on: April 30, 2009, 09:22:56 PM »
I equip the Bib of +4 Mess Defense to Baby Sauron. I open the peas. I equip the Sauron Spoon. Do I tell him it's a train or an airplane?

...

I'll roll for it.
No! I don't want that!

WarpRattler

  • Paid by the word
« Reply #59 on: April 30, 2009, 09:29:14 PM »
>use four-leaf clover
I don't understand that.

Turtlekid enters the portal to find himself looking at a dragon wearing a wizard hat. A man holding a ten-foot pole is talking to the dragon. The distinct sound of footsteps and a sword's tip being dragged along the ground - perhaps by someone struggling to carry the heavy weapon, such as a young boy - can be heard.

Jim's die rolls under the fridge. I'd say go with the firetruck rushing to rescue people from a burning building.

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