Silver Metaknight is the kind of person that makes games crappy.
You skip cutscenes and everything to get right to the game. They were put in there for a reason. You probably beat the game a bit faster than me because you skipped everything.
I dunno, I just don't understand it. When games have any cinematic element, I play it as if I'm showing off a tech demo or something.
Mario Galaxy- bust out some cool moves, let the viewers notice the beautiful detail and music in the game by taking it slow, not "GOTTA GET THERE!! BEAT THE GAME... MARIO IS PLATFORM GO TO A TO B!!! THATS ALL YOU DO AND SHOULD EVER DO IN A MARIO GAME YAY MARIO" like Meta Knight apparently does. Also, I don't display the pointer on-screen during opening cutscenes to galaxies and I never skip those, either. I also don't point the remote at the screen during flying sequences unless there are star bits that spring up. The only time I have the pointer on-screen during a planetoid transfer is if I have the mushroom that makes your life go to 6, or my life is less than 3...reason being, the life bar doesn't go away in that case, but, when you point the pointer over your life bar, it darkens and gets translucent. During flying sequences when I'm in basically no control of Mario, I don't want any HUD to be visible and obscure the view, so I point it there and fade my life bar out until I land again.
Grand Theft Auto IV- I hate when people just run and gun no matter what they're doing and then they're like "AWWWW UUUGH WHY WONT NIKO GET UP AND RUN!??!?!!" That's the reason people complain about why GTA should not exist and call it a "murder simulator." Also, they have to steal a car as soon as they get out of my apartment, floor it till they crash, chuckle, then just shoot people on the sidewalk and die...oh yeah, and repeat. When I play, I use all the cinematic camera types, I use the very nice cover system for gunfights, I drive slow so I can listen to all the in-car dialogue, and I watch every single cutscene, even if I've seen it before. Also, when everything is chill, I tend to drive legit, not like a crazed killer screaming, "NOBO-DEE F***S WITH MY FAM-UH-LEE. AHM COMMING ROMAN!!!!" <--Eastern Europe dialect
Forza 2- I drive super-legit and tend to be cinematic. Everyone else just floors it, slams on the brakes, and slides into a wall at about 120MPH, then chuckles about it. They see the car smoking, pulling to one side or the other, half the car is crushed in and the engine is cutting out and making no power....yet they still are puzzled and say "DURR.... IS YOUR CONTROLLER BROKE NAH OH WAIT... IS THE CAR ACTUALLY MESSED UP OR IS THAT JUST FOR SHOW???"
Mario Golf games- Yeah, this might be a bit quirky, but I always hold start after I hit the ball so the view isn't cluttered with HUD telling me conditions and how my ball's doing when I'm watching what it's doing. I might let go of it after it lands to see the distance, but that's all. Also, you could hide the HUD for yourself and COMs on Mario Golf, but you can't for COMs anymore on Toadstool Tour... what the crap? (Also, the taunts on TT are way worse than Mario Golf's good ones....but I'm already digressing too much... that'll be for another time).
I could go on and on...
Basically, judging from that, Galaxy 2 better have good cinematics and at least SOME story on par with Galaxy.... at LEAST. I am absolutely FLOORED by ANYONE who says that Galaxy had "too much story" or "too deep of a storyline" which is what half of IGN thinks for some *crazy* reason... maybe it's all the "casual" players saying that crap.