Uh, the "airship" is a doomship in SMB3.
Anyway, in SMW, shoot Yoshi in Yoshi's Island 2 (you need Fire Mario when you start the level) about 16 times (the system is a 16-bit machine) and Yoshi will slurp up Mario's hat. Mario will then punch Yoshi in the face, to which Yoshi throws an egg at Mario's head which kills him (you take double damage from enemies when you don't have your hat, so you die no matter what form you are in, and you lose two lives when you are small Mario) then the level starts over the same way it started when you did this, except that you are small Mario, you don't have your hat, you have one less life, and Yoshi slurps up Mario if you free him no matter what level you are in, thus ending the game and removing the save file. If you start a new game with that same file (under the condition that Yoshi slurps up Mario to delete the file), Mario will be about 20 times bigger, the camera will be zoomed out so you can see his whole body, Yoshi's Island will start to sink right when you destroy Iggy's castle (which you automatically do when you step on it, as well as all of the other castles and forts except Bowser's) due to Mario's weight and rise back up when you cross the bridge, which will break right before you get off it (as well as all the other bridges), though you won't need it since Mario is so big he can't go deep enough to swim even in the deepest bodies of water in the game, allowing you access to all areas right away, and absolutely EVERYTHING will die when you step on it, including Yoshi and the Koopa Kid's (since they are in the castles when you step on those)! Also, Yoshi's Island (and all other islands) will start to sink again when you get back on it.
NOTE: If you try this on SMA2, you will need to fireball Yoshi 32 times (since GBA is 32-bit)
Mario, Mario, Mario! What happened to Mr. Andretti?
Edited by - MadMario on 7/6/2002 1:39:11 PM