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Author Topic: Interesting fact I noticed......  (Read 11789 times)

« on: May 03, 2008, 04:18:41 PM »
It seems that Nintendo is paying more attention to MK:SC. I mean, in MKW, the powersliding is clearly based after it. Also here is the rankings system (which MKDS stole from SC). What's next, Cheese Land?

« Reply #1 on: May 03, 2008, 04:46:03 PM »
Dude, Cheese Land was awesome. So was Ribbon Road.

I need to play MK:SC again today. (Partially because of the seeming absence of Mario Kart Wii I posses.)
I'm a horrible person.

Chupperson Weird

  • Not interested.
« Reply #2 on: May 03, 2008, 11:15:30 PM »
The power sliding in MKSC was still infinitely more satisfying than in MKWii (and the sense of mass and momentum was much better as well). But the Wii installment is actually much more fun and cool than I was expecting.

Cheese Land and Ribbon Road are two of the best courses ever. They need revival.
That was a joke.

« Reply #3 on: May 04, 2008, 08:55:43 AM »
Cheese Land and Ribbon Road are two of the best courses ever. They need revival.

Mega QFT.

Kuromatsu

  • 黒松
« Reply #4 on: May 04, 2008, 09:10:45 AM »
I don't really understand the hype over Cheese Land, but Ribbon Road I could definitely understand.

Chupperson Weird

  • Not interested.
« Reply #5 on: May 04, 2008, 11:26:35 AM »
1. It's on the moon
2. Thumping house music (sorta)
That was a joke.

« Reply #6 on: May 04, 2008, 02:22:58 PM »
1. It's on the moon
2. Thumping house music (sorta)
3. It's the cheesiest...

Fix'd.

BP

  • Beside Pacific
« Reply #7 on: May 04, 2008, 06:46:34 PM »
Ribbon Road will never be seen again. Remember that extreme shortcut?
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Kuromatsu

  • 黒松
« Reply #8 on: May 04, 2008, 08:12:36 PM »
The shortcut was probably the first thing I noticed when I played on it.

« Reply #9 on: May 04, 2008, 08:21:57 PM »
Ribbon Road will never be seen again. Remember that extreme shortcut?
The shortcut was probably the first thing I noticed when I played on it.

Shortcut??
Kinopio is the ultimate video game character! Who else can drive a kart, host parties, play tennis, give good advice and items, and is almost always happy??

missingno

  • ▄█ 'M ▓▒
« Reply #10 on: May 04, 2008, 09:03:46 PM »
They could just modify it like they did with various other levels added to MK Wii. Note how you can't climb up the hill at the end of DK's Jungle Parkway anymore, and you have to go around.
Ditto used Machop!

« Reply #11 on: May 04, 2008, 09:21:50 PM »
Some of my people were enraged, enraged about that change.

missingno

  • ▄█ 'M ▓▒
« Reply #12 on: May 04, 2008, 09:29:43 PM »
I was fairly bothered by it too, I used to love that little shortcut.
Ditto used Machop!

BP

  • Beside Pacific
« Reply #13 on: May 04, 2008, 10:20:22 PM »
I was very much like "D:<."

Toad: Before the first jump, there is a boost panel. Run over that, do the jump, but turn right so that you land where you should have after the second jump. You have skipped everything between the first and second jumps.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Chupperson Weird

  • Not interested.
« Reply #14 on: May 04, 2008, 10:37:13 PM »
Oh wow, I haven't even played DKJP in MKWii yet but D:<
That was a joke.

« Reply #15 on: May 05, 2008, 12:33:32 AM »
I opted to do the lap skip by going backwards at the start, and jumping through the left wall at the edge of the tunnel back in MK64.

So, D:<
"Be yourself. Everyone else is taken."

« Reply #16 on: May 05, 2008, 01:25:12 PM »
They could just modify it like they did with various other levels added to MK Wii. Note how you can't climb up the hill at the end of DK's Jungle Parkway anymore, and you have to go around.

That was the most memorable thing about the course.

BP

  • Beside Pacific
« Reply #17 on: May 06, 2008, 09:43:58 PM »
...Next to jumping off the big hill with a mushroom and landing on the bridge.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

missingno

  • ▄█ 'M ▓▒
« Reply #18 on: May 07, 2008, 05:59:17 PM »
I opted to do the lap skip by going backwards at the start, and jumping through the left wall at the edge of the tunnel back in MK64.

So, D:<

I saw videos of that, but I never actually tried it. I'm going to hook up my N64 and test that out.
Ditto used Machop!

Shyguy92

  • Ridicules
« Reply #19 on: May 10, 2008, 02:43:17 PM »
Also on DK's Jungle Parkway, they changed the big jump over the river.
"it's always the present"

BP

  • Beside Pacific
« Reply #20 on: May 10, 2008, 03:37:00 PM »
At least now there's actually room to turn left from where you're intended to land.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

« Reply #21 on: May 10, 2008, 08:54:20 PM »
Ribbon Road blew, especially on 150cc where all the CPUs hit the boost strips perfectly while you struggle to make sure you don't crash into a wall.

However, Cheese Land did indeed rule as well as Lakeside Park and Sky Garden.
As a game that requires six friends, an HDTV, and skill, I can see why the majority of TMK is going to hate on it hard.

Chupperson Weird

  • Not interested.
« Reply #22 on: May 11, 2008, 01:44:50 AM »
Lakeside Park and Sky Garden are indeed awesome. But the whole awesome of Ribbon Road is perfectly hitting those boost pads. Doing it right is such a great thing.
That was a joke.

« Reply #23 on: July 04, 2008, 02:46:21 PM »
They should have more courses from MK:SC in Mario Kart Wii.
Definitely.
What do Yoshi eggs taste like?

ShadowBrain

  • Ridiculously relevant
« Reply #24 on: July 04, 2008, 07:40:39 PM »
The Green Party is gaining members!
"Mario is your oyster." ~The Chef

« Reply #25 on: July 05, 2008, 07:44:41 PM »
I wasn't that big a fan of super circuit, something about it just didn't feel right. this could be due in part to intelligent systems co-developing it. it wasn't a BAD game infact it's my 4th favorite mario kart right behind super,64 and ds but i DID have a odd feeling to it even the guys over at retronauts felt it had a different vibe than past mario karts listen what they have to say here http://download.gamevideos.com/Podcasts/Retronauts/041008.mp3

Chupperson Weird

  • Not interested.
« Reply #26 on: July 05, 2008, 10:20:52 PM »
Uh, you do realize that Intelligent Systems is an internal Nintendo development team like EAD, right?
That was a joke.

ShadowBrain

  • Ridiculously relevant
« Reply #27 on: July 06, 2008, 09:46:08 AM »
They're "second-party", right?
"Mario is your oyster." ~The Chef

« Reply #28 on: July 06, 2008, 10:15:32 AM »
Intelligent Systems? Bad?
They co-created the Paper Mario series,you know.
What do Yoshi eggs taste like?

Chupperson Weird

  • Not interested.
« Reply #29 on: July 06, 2008, 11:03:01 AM »
ShadowBrain: As I just said they are an internal Nintendo dev team. Not second-party.
http://en.wikipedia.org/wiki/Intelligent_Systems
That was a joke.

« Reply #30 on: July 06, 2008, 01:21:37 PM »
After exploring that page for a while, I came across a thread on some forum of someone acquiring and then showing the innards of the SNES Emulator SE. Of course, he has to worship it first.
Here's the thread.
You didn't say wot wot.

ShadowBrain

  • Ridiculously relevant
« Reply #31 on: July 06, 2008, 04:20:30 PM »
ShadowBrain: As I just said they are an internal Nintendo dev team. Not second-party.
http://en.wikipedia.org/wiki/Intelligent_Systems
Ah. I just thought those two terms were synonymous, that's all.
"Mario is your oyster." ~The Chef

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