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Author Topic: How is it possible to improve SSBM?  (Read 57710 times)

BP

  • Beside Pacific
« on: September 26, 2005, 12:09:43 AM »
We all highly anticipate SSB for the Revolution... but how much better can SSBM get? The way I see it, it's perfect. All I can think of is more characters, more stages and the right voice for Luigi.

My friend John: Wow! I can see my own breath! It''s already that time of year?
Me: No. Your breath just smells. Really bad.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

« Reply #1 on: September 26, 2005, 06:39:34 AM »
How about more items? But anyway a new voice for Luigi, you read my mind. Wait, I think you read everyone's mind.

________________________
Guy: He''s moving to Kansas!

Other Guy: We are not in Kansas anymore.
I'm a horrible person.

TEM

  • THE SOVIET'S MOST DANGEROUS PUZZLE.
« Reply #2 on: September 26, 2005, 01:50:56 PM »
Mid-air grabs and throws.

Time slowed and Reality bent.
But on and on the Eggman went.
0000

« Reply #3 on: September 26, 2005, 03:05:58 PM »
Multiplayer Adventure Mode

More items

More Special Matches

8 Player, 1-4 human and 1-7 computer

More stages

Internet Matchup

Better Graphics






goodie

  • Nike and Reebok
« Reply #4 on: September 26, 2005, 05:54:33 PM »
They should make the camera more stable. It makes me kind of dizzy the way the camera always shakes up and down whenever someone attacks someone else. In an big fight, the camera is constantly shaking.
576f726c6420392069732061207365637265742e

« Reply #5 on: September 26, 2005, 06:17:57 PM »
Multi-Player Adventure Mode!  That would be the awesome!

A better story would be nice too.  Like, adventure mode with an actual point other than to beat your opponents to get to master hand...but then i suppose it loses its fun of being a pointless melee battle.

Edited by - The Blue Toad on 9/26/2005 5:20:29 PM
Maybe there is more to me than there is to me...

BP

  • Beside Pacific
« Reply #6 on: September 26, 2005, 06:33:51 PM »
In adventure mode, bowser's at the end.

To be able to unlock Master Hand. For VS.

My friend John: Wow! I can see my own breath! It''s already that time of year?
Me: No. Your breath just smells. Really bad.

Edited by - Bird Person on 9/26/2005 5:35:29 PM
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

« Reply #7 on: September 26, 2005, 07:08:01 PM »
I'm just wondering on how great the graphics will be. How much further can they go?



I''m-a Luigi! Number-a one!

Edited by - PaperLuigi on 9/26/2005 6:28:41 PM
Luigison: Question everything!
Me: Why?

Suffix

  • Steamed
« Reply #8 on: September 26, 2005, 08:49:54 PM »
I would prefer something that does not remind me of Mortal Wombat. Kombat.

TEM

  • THE SOVIET'S MOST DANGEROUS PUZZLE.
« Reply #9 on: September 26, 2005, 08:56:37 PM »
"A super finishing move like mortal kombat." Horrible idea.

Time slowed and Reality bent.
But on and on the Eggman went.
0000

« Reply #10 on: September 26, 2005, 10:21:27 PM »
I can't see Master Hand as an unlockable character. It just seem incredibily Uber and impossible to beat in vs battles. Not to mention being unable to throw him or for him to fall off a stage.

 Kelso: Guys this is a game of Cat & Mouse between me & Hyde. I''m gonna make him admit he''s been going out with Jackie behind my back.
Fez: Guys, what happens in Cat & Mouse if the cat is retarded?
As a game that requires six friends, an HDTV, and skill, I can see why the majority of TMK is going to hate on it hard.

« Reply #11 on: September 26, 2005, 10:33:29 PM »
And also not being able to move for a few seconds!

- a Vs Break the Targets Match
- BtT and BtP combo
- BtT maker
- Even more new trophies that are constantly added to the game from online
- tropy maker (choose a character(s) and/or item(s), change their colors, make them pose how you want on a stage, save the objects as a tropy and voila!)
- tag teams (switch characters whenever in 2 Vs. 2 or 1 vs. 1)
- copy characters with old and new moves available
- new stages like SMB3 and old stages from SSB
- CD burner to have whatever music you want in the levels
- camera that lets you put your face on your character
- Special Melee combo modes like invisible,giant,tiny,metal,and/or quick (Melee really needed a metal mode)
- Wario as we all know
- the perfect Peach
- Deezer

And let us not be weary in well doing: for in due season we shall reap, if we faint not.
(E I): o{D___(--I I): o(D___(o 8(= P)___(=(:  )@)___(3 I)}:O})+)___<( )=(: )) )
The cake is a lie, your base belongs to us, keyboard cat will play you off as you fall out of the bus.

« Reply #12 on: September 26, 2005, 10:34:02 PM »
While unlocking Master Hand to play would be kinda pointless, to be able to unlock it, and have practice battles with it would be a good practice.

Fungi Forums-Because it''s the stupid, pointless thing to do!
"We are just an advanced breed of monkeys on a minor planet of a very average star. But we can understand the Universe. That makes us something very special." Stephen Hawking

BP

  • Beside Pacific
« Reply #13 on: September 26, 2005, 11:17:38 PM »
By "Unlocking Master Hand," I meant to be able to play as him and to beat him, beat down his HP From 75 or something. Or at least an unlockable mode to just beat him up.

Oh, and a stamina mode version of Adventure wuld be pretty darn cool!

My friend John: Wow! I can see my own breath! It''s already that time of year?
Me: No. Your breath just smells. Really bad.

Edited by - Bird Person on 9/26/2005 10:19:55 PM
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Sqrt2

  • 1.41421356
« Reply #14 on: September 27, 2005, 06:34:47 AM »
The throws need to be improved as they were toned down too much from SSB. Also Ness's AI needs to be improved(the computer won't use the PK thunder to try and get back on the stage when he is knocked off in SSBM).

Macbeth tried hard - he gave it a good stab.
AA fanboy and proud!

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