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Messages - Ambient

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46
Game Help / Re: Nesticle Help
« on: July 14, 2001, 11:26:55 PM »
Try Unofficial Nester, NesterJ, or NNNesterJ.  They are WAAAAY more up to date than Nesticle, considering Nesticle died in what, 1998?  Other emulators to try are RockNES, NESten, and my favorite, TextNES.  The Nesters are still the best, IMHO.

47
Mario Chat / Re: New Brotha in da crib
« on: July 14, 2001, 10:20:50 PM »
Hey.  I'm just yuppie white trash so I'll just say Hey.

48
Forum Games / Re: Mario Word Association
« on: July 11, 2001, 10:38:35 PM »
the Italian Stallion

49
Mario Chat / Re: Mallow vs Cristie the cat
« on: July 11, 2001, 10:32:19 PM »
Did somebody say anal-retentive?

50
Mario Chat / Re: Hello. I'm new here....
« on: July 08, 2001, 02:02:15 AM »
Wait- I thought I was the idiot.  Dude, make up your mind!  You're confusing me.

51
Mario Chat / Re: Kamek2K
« on: July 08, 2001, 01:56:05 AM »
Hey man, I don't think you're a jerk or anything.  But, you think you could, like, not insult peeps like that?  It makes the natives restless.

Speaking of Kamek2K, why, I think he is a splendid fellow and a jolly good chap, jolly good.

52
Site Discussion / Re: Hey Deezer, Message Board Idea
« on: July 08, 2001, 01:47:13 AM »
Do you mean avatars?

53
Site Discussion / Re: Emulations Are For Bad Boys/Girls?
« on: July 08, 2001, 01:45:06 AM »
Let me make a quick update-

If you are into emulation, you have my pity.  I empathize.  If you are not into emulation, don't ever try it!  It is highly addictive!  You have been warned. ;)

54
Site Discussion / Re: Emulations Are For Bad Boys/Girls?
« on: July 08, 2001, 01:43:26 AM »
Yeah, emulation is illegal...

but so are MP3s, burned CDs, movies you tape from the TV, and a bunch of other nifty techno-stuff that the politicians haven't found a way to regulate yet.

55
Mario Chat / Re: Marionut#1 vs Mallow
« on: July 07, 2001, 11:22:34 PM »
Come on, people now;
Smile on your brother
Everybody get together,
Try to love one another
Right now.

56
Mario Chat / Re: ban $$Wario$$
« on: July 07, 2001, 11:20:17 PM »
I can already feel the love...

57
Mario Chat / Re: Sony Vaio or Super Mario???
« on: July 05, 2001, 03:57:55 PM »
A GameCube emulator at launch?  Let's stop and think about that for a little bit.  Firstly, the fact that gamecube disks are not standard size (and probably cannot be read by standard readers) it will be a trick just to transfer software to a PC for reverse engineering.  The size of the disks is most likely a disguised anti-piracy measure.  Even if you could get your hands on a precious GameCube ISO, it would be several gigs in size.

Second- if you love Nintendo games so much, why would you choose to hurt the company by getting brand freaking new games for free?  That is stupid.  If you just leech new games like that, you are a R0hmZ kiddie and a lamer.  You give emulation a bad name and need to be slapped.

58
Mario Chat / Re: The Super Mario RPG blues
« on: July 05, 2001, 03:20:20 PM »
Hope you got that...

Edited by - Ambient on 7/8/2001 1:17:11 AM

59
General Chat / LotR Movie
« on: August 06, 2001, 09:59:36 PM »
I saw the trailer for the Lord of the Rings movie when I went to see Planet of the Apes, and I nearly peed my pants.  Quick show of hands- is anyone else looking forward to the LotR movie?  I have a longstanding addiction to Tolkien and his friend Lewis, and the thought of LotR on the big screen gives me goosebumps.

60
General Chat / Game programming help (C++)
« on: August 01, 2001, 09:42:47 PM »
Here's my situation-  I have decided for some reason to dive headfirst into computer programming, for reasons I may add to the end of this post.  Anywho, I have coded in BASIC/Visual Basic for about 6 months, and dabbled in HTML for over a year (HTML isn't programming, but it's still experience!)  For Christmas I got a copy of Visual C++ 5.0 and I want to start playing with that.  Unfortunately, I only have a couple of Dummies books to guide me.  I have coded some dinky programs to teach myself a little syntax and some concepts like functions and classes, but I need some help!

Here it is- the big question (no, not THAT big question...)

Can anyone direct me to some good C++ resources? (on the net, in print, classes to take)  My first project in the works is a simple Pong clone, but I need some info on game physics and input.

*My reason for trying my hand at programming?  Because the way it looks now, the only way to land good jobs and careers in the future will be to have extensive technical experience.

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