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What Controller Would you use for Super Smash Bros. Brawl?

Wii Remote
Wii Remote + Nunhuck
Game Cube Controller
Classic Controller
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Author Topic: Which Controller?  (Read 6170 times)

megamush

  • Infinite member error
« on: June 18, 2007, 12:33:12 PM »
I found out that you can play with 4 different controllers you can play with in Super Smash Bros. Brawl. These are them:

The Wii Remote

Wii Remote + Nunchuk

Game Cube Controller

Classic Controller

I just wanted to know which one you would mostly want to use?
What ever you do don't press Ctrl-W

Glorb

  • Banned
« Reply #1 on: June 18, 2007, 01:26:45 PM »
megamush, you are truly a literary jeenyus.
every

Kojinka

  • Bruised
« Reply #2 on: June 18, 2007, 01:47:11 PM »
Even though this was already asked in another thread, that thread is more focused on another aspect of Brawl, so this thread isn't completely pointless.  I already said this, but I'll be using the GCN controller most of the time, and I'll try out the other controllers whenever I'm feeling adventurous.
Regards, Uncle Dolan

BP

  • Beside Pacific
« Reply #3 on: June 18, 2007, 01:56:26 PM »
The GameCube controller. I will try out the other schemes, though, to see how they are... Only one I won't likely be using is the Classic Controller since, y'know, I don't have one. Though I just woke from a dream in which I got one and it took eight AA batteries... Weird dream, no idea.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Kojinka

  • Bruised
« Reply #4 on: June 18, 2007, 01:58:06 PM »
BTW, I don't have a classic controller yet, but I MIGHT get one one of these days.
Regards, Uncle Dolan

« Reply #5 on: June 18, 2007, 02:10:13 PM »
Most likely will usually use the GameCube controller. However, I might use the Wii remote schemes sometimes. Though, I only have one. (Wii remote.)

I kind of want to try out the Classic controller when SSBB comes out, but I might end up not getting one, because... I don't know.
I'm a horrible person.

« Reply #6 on: June 18, 2007, 03:14:24 PM »
Gamecube. The Wii-mote most is frustrating to use as it is.
Luigison: Question everything!
Me: Why?

Kojinka

  • Bruised
« Reply #7 on: June 18, 2007, 03:22:49 PM »
It's not all that frustrating on SPM.
Regards, Uncle Dolan

BP

  • Beside Pacific
« Reply #8 on: June 18, 2007, 03:38:39 PM »
I imagine the controls would be kind of... stiff? Super Paper Mario fits the lone Remote because of its relatively simple controls. Now, Melee was not complex by any means, but the remote... lacks. I don't see an opening for a jump button, for example... I always press X to jump. I suspect there may be some motion control with the Remote and Remote with Nunchuk schemes... I could be wrong.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

« Reply #9 on: June 18, 2007, 04:21:10 PM »
It's not all that frustrating on SPM.

I haven't played it, so I wouldn't know.
Luigison: Question everything!
Me: Why?

Kojinka

  • Bruised
« Reply #10 on: June 18, 2007, 08:26:12 PM »
I think you would just shake/jerk the Wiimote up to jump.
Regards, Uncle Dolan

« Reply #11 on: June 18, 2007, 08:44:12 PM »
I'll choose whatever one I find the most comfortable with. As in I'm going to try three of those four (I don't have a classic controller) and see which one I like best.
"Be yourself. Everyone else is taken."

MaxVance

  • Vance Vance Revolution
« Reply #12 on: June 18, 2007, 09:40:56 PM »
I'll probably use the Classic Controller.
Remember that your first Goomba boldly you walk? When Mario touched that mushroom being brought up more largely remember that you are surprised? Miscalculate your jump that pit remember that it falls?

Glorb

  • Banned
« Reply #13 on: June 19, 2007, 01:02:21 PM »
I'd say either the Classic or GC controllers would be best, assuming Nintendo hasn't rejiggered the basic control scheme (like Bungie did with Halo 3). If it's optimized for the Wii controller, I'd use that, unless you jerk the controller upward to jump. That'd be dumb.
every

Kojinka

  • Bruised
« Reply #14 on: June 19, 2007, 01:08:30 PM »
Why would that be dumb?
Regards, Uncle Dolan

Glorb

  • Banned
« Reply #15 on: June 19, 2007, 01:12:47 PM »
Well, for one, it'd be too easy to accidentally jump. I know, someone's going to say "Nu-uh, if you have steady hands", but trust me, since you'd likely be using motion sensing for lots of other stuff, there'd be a lot of accidental jumping into pits.
every

« Reply #16 on: June 19, 2007, 09:48:21 PM »
I'd try the Wiimote out first. As soon as I don't like it, straight to GC.
Ínformatíos sumus memorías æturnus.

MaxVance

  • Vance Vance Revolution
« Reply #17 on: June 19, 2007, 09:49:23 PM »
Well, for one, it'd be too easy to accidentally jump. I know, someone's going to say "Nu-uh, if you have steady hands", but trust me, since you'd likely be using motion sensing for lots of other stuff, there'd be a lot of accidental jumping into pits.
I doubt the motion sensing would be used for much else if it were to be used for something as vital as jumping.
Remember that your first Goomba boldly you walk? When Mario touched that mushroom being brought up more largely remember that you are surprised? Miscalculate your jump that pit remember that it falls?

« Reply #18 on: June 21, 2007, 09:01:33 PM »
Definately the classic controller. I might try the Wii remote just for kicks, to see if they managed to work with such limited buttons.
In Soviet Russia, Pokemon chooses you!

BP

  • Beside Pacific
« Reply #19 on: June 21, 2007, 09:29:59 PM »
Actually, if you look at it, the lone Remote scheme would work. The D-Pad can do everything the control stick can (except, with only eight possible directions). 1 and 2 are B and A, respectively. + could be Start, B could replcae L and R, A could be the grab shortcut button, and - could be the taunt button. B, at first glance, appears to be in an inconvenient location, but it's still usable. I say B should replace L and R instead of A because B is much more convenient for rolling dodges. I can't see how you can press A and the direction in which you want to roll at once.
The only problem I have with this is that I'd be forced to press up to jump, when I prefer to use X in Melee.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Kojinka

  • Bruised
« Reply #20 on: June 21, 2007, 09:34:53 PM »
No you wouldn't.  You could shake/jerk up to jump.  The up on the D pad could be used with the 1 and 2 buttons for up B and upward smash moves.
Regards, Uncle Dolan

The Chef

  • Super
« Reply #21 on: June 22, 2007, 04:00:05 AM »
Shaking the remote to jump in inconvenient. They'll probably have to stick with ^ for jumping as well as standard A+Z grabs without an X/Y button and Z button. For anyone concerned about Smashes, they'll probably assign that and dashing to double-tapping the D-pad like in the Kirby games.

« Reply #22 on: June 22, 2007, 04:14:49 AM »
I suppose I would recommend the Nintendo GameCube controller. I like the feel of that powerful rumble.

Kojinka

  • Bruised
« Reply #23 on: June 22, 2007, 12:07:43 PM »
Why would shaking the remote up to jump be inconvenient?  I find it more convenient than using the ^ on the D pad.
Regards, Uncle Dolan

The Chef

  • Super
« Reply #24 on: June 22, 2007, 02:19:51 PM »
You mean to tell me that you find it easier to keep jerking both of your hands upward every time you want to jump instead of merely moving you thumb a tad higher to press a button?

Kojinka

  • Bruised
« Reply #25 on: June 22, 2007, 02:30:44 PM »
Actually yes.  Because there are better purposes for the ^ button
Regards, Uncle Dolan

The Chef

  • Super
« Reply #26 on: June 22, 2007, 06:19:54 PM »
What purpose has the ^ button served in SSB besides jumping and attacking upwards?

Fifth

  • Quadruped
« Reply #27 on: June 22, 2007, 06:52:01 PM »
Here's whatcha do:

The D-Pad would be your standard moving, with up being jump and down being duck.  If you wanted to run, you'd tilt the Wiimote diagonally, not unlike steering in a racing game.  Buttons 1 and 2 would be your standard and special attacks, and you could augment these, naturally, with the D-Pad to get all of the directional attacks and special moves.  The B button would be your block button, which you can combine with attack to do grabs and throws.  You'd also be able to use block in the air for an air-dodge, and with the D-Pad for a directional air-dodge.  As for smashes, you need only jerk the Wiimote in a direction to do a quick smash (like using the C-stick).  If you smash and attack, you will be able to do charged smashes.  Smash + special would let you vary the special moves (like Samus's missile) when necessary, smash + block would throw an item really hard.

And taunting and pausing would go to + and -.

Would it work?
« Last Edit: June 22, 2007, 06:55:29 PM by Fifth »
Go Moon!

megamush

  • Infinite member error
« Reply #28 on: June 23, 2007, 09:25:22 AM »
I found this online:

Its a diagram on how to use the Wii Remote + Nunchuck controller sceme

What ever you do don't press Ctrl-W

Sqrt2

  • 1.41421356
« Reply #29 on: June 23, 2007, 04:09:05 PM »
I'm going to stick with the Gamecube controller, as A)I've already got some and B)I feel most comfortable playing with it over than playing with the Classic controller/Remote.
AA fanboy and proud!

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