Print

Author Topic: Super Smash Bros. Brawl Stage Ideas  (Read 12556 times)

megamush

  • Infinite member error
« on: March 04, 2008, 02:03:54 PM »
Here you can post ideas for stages that you can make in stage creator. You can post about the layout, size, music, name, etc. So who here has any ideas for stages.

Heres one that I thought of:

3 fall-through platforms and spikes, it would look sorta like this:

_______        _______        _______

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
What ever you do don't press Ctrl-W

SushieBoy

  • Giddy fangirl
« Reply #1 on: March 05, 2008, 02:42:03 PM »
A giant battlefield with A really long platform and a pyramid of jump through platforms. Like this:

                           ______
                 ______         ______
       ______         ______         _____
____________________________________

I am so clever.
Just because you can, doesn't mean you should.

TEM

  • THE SOVIET'S MOST DANGEROUS PUZZLE.
« Reply #2 on: March 05, 2008, 05:47:02 PM »
!!!
0000

Suffix

  • Steamed
« Reply #3 on: March 05, 2008, 10:12:16 PM »
I totally love the lava with swords idea.

missingno

  • ▄█ 'M ▓▒
« Reply #4 on: March 06, 2008, 12:01:15 AM »
My dreams were answered with 75mm and Mario Bros.
Ditto used Machop!

megamush

  • Infinite member error
« Reply #5 on: March 06, 2008, 06:55:24 AM »
My dreams were answered with 75mm and Mario Bros.
so your not going to use the Stage Builder?
What ever you do don't press Ctrl-W

missingno

  • ▄█ 'M ▓▒
« Reply #6 on: March 06, 2008, 01:16:42 PM »
Well, of course I am. It'd be a great option wasted if I didn't use it.
Ditto used Machop!

megamush

  • Infinite member error
« Reply #7 on: March 06, 2008, 03:36:30 PM »
Well, of course I am. It'd be a great option wasted if I didn't use it.
now, that makes more sense
What ever you do don't press Ctrl-W

« Reply #8 on: March 08, 2008, 01:14:45 PM »
My idea of a stage is... where you'd-no wait thats already in there... I know! This might have already been done but, A stage where you would fight in different cameos of games (similar to WarioWare).

MaxVance

  • Vance Vance Revolution
« Reply #9 on: March 08, 2008, 02:01:36 PM »
A completly enclosed level so no one can be KO'd. Play in stamina mode.
Remember that your first Goomba boldly you walk? When Mario touched that mushroom being brought up more largely remember that you are surprised? Miscalculate your jump that pit remember that it falls?

« Reply #10 on: March 08, 2008, 05:17:31 PM »
A giant, empty place with no roof, floor or walls, only one small centrally-located moving platform and numerous other invisible platforms that randomly relocate every 2 minutes.

megamush

  • Infinite member error
« Reply #11 on: March 08, 2008, 05:54:59 PM »
I'm planning to make stages with blocks put together in the shape of all my friends' names
What ever you do don't press Ctrl-W

BP

  • Beside Pacific
« Reply #12 on: March 08, 2008, 06:02:41 PM »
Depends. I want to make a replica of Hyrule Castle from Smash (minus the tornadoes of course), but it wouldn't be as cool if it didn't look like it. It really depends on what I have to work with--if all we have is machinery in front of a mountain scene, I can't very well make Threed, can I? Just elaborate traps that kill everyone.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

megamush

  • Infinite member error
« Reply #13 on: March 08, 2008, 06:11:33 PM »
Depends. I want to make a replica of Hyrule Castle from Smash (minus the tornadoes of course), but it wouldn't be as cool if it didn't look like it. It really depends on what I have to work with--if all we have is machinery in front of a mountain scene, I can't very well make Threed, can I? Just elaborate traps that kill everyone.
I just tried Brawl at my local Best Buy, and the Stage Builder, surprisingly it has ALOT of varieties of parts to use, but I still think Its going to hard to make a replica of Hyrule Castle
What ever you do don't press Ctrl-W

« Reply #14 on: March 08, 2008, 06:24:35 PM »
A completly enclosed level so no one can be KO'd. Play in stamina mode.

I was watching a video on YouTube the other day, and it featured a stage just like the one you mentioned. It had a few opening spaces, but for the most part it was shut off. It was pretty funny, actually.
Luigison: Question everything!
Me: Why?

« Reply #15 on: March 08, 2008, 06:38:52 PM »
A few opening spaces?  Does that mean you have to knock your opponent at the exact angle at which they'll fit through the tunnel to the edge of the screen?  Sounds frustrating.
CURSE YOU... SOMEBODY!

« Reply #16 on: March 08, 2008, 06:49:44 PM »
Yup, you got it. Although after a while, the damage the characters received caused them to fly in all directions when hit, so you'd never quite know.
Luigison: Question everything!
Me: Why?

TEM

  • THE SOVIET'S MOST DANGEROUS PUZZLE.
« Reply #17 on: March 10, 2008, 02:26:09 PM »
I just tried Brawl at my local Best Buy, and the Stage Builder, surprisingly it has ALOT of varieties of parts to use, but I still think Its going to hard to make a replica of Hyrule Castle

After making 2 stages, I will have to disagree. The part supply is very lacking, and the few pieces that aren't boring plain pieces have strange over-sized space requirements.
0000

megamush

  • Infinite member error
« Reply #18 on: March 10, 2008, 02:42:34 PM »
After making 2 stages, I will have to disagree. The part supply is very lacking, and the few pieces that aren't boring plain pieces have strange over-sized space requirements.
mybe you should shrink the pieces
What ever you do don't press Ctrl-W

Chupperson Weird

  • Not interested.
« Reply #19 on: March 10, 2008, 08:36:08 PM »
Where did you get the idea that you could do that? They do have weird spatial requirements, like beyond the dimensions of the actual object.
That was a joke.

TEM

  • THE SOVIET'S MOST DANGEROUS PUZZLE.
« Reply #20 on: March 10, 2008, 08:41:50 PM »
I think he was referring to the ability to enlarge the pieces.
0000

Kojinka

  • Bruised
« Reply #21 on: March 10, 2008, 11:28:51 PM »
I tried to make a stage in the form of the Triforce, but it didn't turn out the way I had hoped.

I have an idea.  A stage that has nothing but backgound and music.  Use for contests to see who falls to their death last
Regards, Uncle Dolan

« Reply #22 on: March 10, 2008, 11:36:50 PM »
I made a stage today that's nothing but a huge square with a small little opening in the bottom right hand corner. The only way to kill someone is by making them go by that little opening and blasting them with a smash attack. I managed to get my damage counter up to 999% before dying.
Luigison: Question everything!
Me: Why?

« Reply #23 on: March 13, 2008, 07:58:27 PM »
I managed to make a really crappy Peach's Castle stage modeled after the N64 Smash Bros. The ramps didn't make characters slide though, and I couldn't set the bumper over the main platform. Also had to substitute the large moving platform under the stage with two little ones.

Is there any available background decorations, or are we just given some generic backgrounds?
As a game that requires six friends, an HDTV, and skill, I can see why the majority of TMK is going to hate on it hard.

Luigison

  • Old Person™
« Reply #24 on: March 13, 2008, 08:56:39 PM »
Several people have sent me custom stages, but I haven't made any and don't know how to play them.  I think it's time I referred to the manual. 
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

Kojinka

  • Bruised
« Reply #25 on: March 13, 2008, 09:54:00 PM »
If you need instructions on how to fight in custom stages, check out the enclosed instruction book.

I think I might model a stage after Saffron City. (with the exception of the Pokemon popping out of that door, of course)
Regards, Uncle Dolan

megamush

  • Infinite member error
« Reply #26 on: March 14, 2008, 06:01:49 AM »
To Play on Custom Stages You Must:

1. Select the type of Brawl you want to play
2. Choose your character
3. When on the stage select screen look for a button that says "Melee Stages", press it, then look on that screeb for a button that says "Custom Stages", press it
4. Choose the Custom Stage you want to battle on
What ever you do don't press Ctrl-W

TEM

  • THE SOVIET'S MOST DANGEROUS PUZZLE.
« Reply #27 on: March 14, 2008, 10:45:04 AM »
More specifically, the "Melee Stages" button turns into the "Custom Stages" button after getting to the Melee Stages screen.
0000

Luigison

  • Old Person™
« Reply #28 on: March 14, 2008, 08:12:01 PM »
To Play on Custom Stages You Must:

1. Select the type of Brawl you want to play
2. Choose your character
3. When on the stage select screen look for a button that says "Melee Stages", press it, then look on that screeb for a button that says "Custom Stages", press it
4. Choose the Custom Stage you want to battle on
IMO that's a poor design.  Why not put tabs for Brawl, Melee, and Custom stages?  It's also bad because it takes too many screens to get from the creation to fighting and back if you want to change something after testing it in a Brawl.  The creation test is simply running around.  To truly test a level you should fight in it.
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

BP

  • Beside Pacific
« Reply #29 on: March 14, 2008, 10:10:46 PM »
That annoyed me. I made "Slantylane" (it was supposed to be Slantyland, but I hit the key one time too many and liked that better). You'll have to have me or Captain Jim send it to you to experience it.

I'm disappointed at the stage creator's simplicity--it's really hard to come up with a game location to create in it. I did make a simple stage based on Winters (EarthBound), a wide floor of ice with a Stonehenge-like structure and two platforms just floating near it. I wanted to throw in some pine trees, but, surprise! There are none. Did Sakurai make the creator specifically for n00bs who think of nothing but creating stages that kill you instantly, or what?

When I'm back home and my Wii is with me, fixed again, I want to make a close replica to The Summit. When the stage was first revealed, the only thing I didn't like about it was the fact that it had to break and fall. Nice concept and all, but every Brawl stage changes in some way and it'd be kind of nice if one of them stayed put. Also, without the part when there is no ground time, the stage provides a wonderful home team advantage to the Ice Climbers: slippery surfaces only they can resist. If Captain Jim isn't going to, I'll make a stage based on Team Rocket's base under Celadon, with the conveyor belts. I had an idea for a game location that would use the weird ruined fortress background, but I can't remember it.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Suffix

  • Steamed
« Reply #30 on: March 15, 2008, 02:10:38 AM »
It's good to hear some stages are at least conceptually being based off of real game locations.

I really want to make some stages reminiscent of SM64 levels.

WarpRattler

  • Paid by the word
« Reply #31 on: March 15, 2008, 07:44:44 AM »
When I eventually go over to my friend Dalton's house and play Brawl, I'm making some Bubble Bobble stages.

Kojinka

  • Bruised
« Reply #32 on: March 15, 2008, 07:13:26 PM »
I made a stage based off N64's Saffron City stage. (I was really hoping that one would return)
Regards, Uncle Dolan

MaxVance

  • Vance Vance Revolution
« Reply #33 on: March 15, 2008, 07:30:03 PM »
every Brawl stage changes in some way
Remember that your first Goomba boldly you walk? When Mario touched that mushroom being brought up more largely remember that you are surprised? Miscalculate your jump that pit remember that it falls?

megamush

  • Infinite member error
« Reply #34 on: March 15, 2008, 07:41:49 PM »
What ever you do don't press Ctrl-W

« Reply #35 on: March 15, 2008, 07:53:08 PM »
Did Sakurai make the creator specifically for n00bs who think of nothing but creating stages that kill you instantly, or what?

He also made it for n00bs *raises hand* that want stages that make it almost impossible to kill your opponents.
Luigison: Question everything!
Me: Why?

SushieBoy

  • Giddy fangirl
« Reply #36 on: March 15, 2008, 08:09:19 PM »
The background changes!

Yes. and that counts as "in some way"  you pwned MaxVance.
Just because you can, doesn't mean you should.

The Chef

  • Super
« Reply #37 on: March 15, 2008, 08:24:15 PM »
It's also smaller.

« Reply #38 on: March 15, 2008, 08:32:38 PM »
The background changed in all previous Final Destinations, too, just in different ways. But the stage itself is exactly the same, discounting a small size difference as The Chef pointed out.
If my son could decimate Lego cities with his genitals, I'd be [darn] proud.

ShadowBrain

  • Ridiculously relevant
« Reply #39 on: March 16, 2008, 04:42:44 PM »
I made a ice stage with ruins and a desert stage adorned likewise, named "Frozen Hyrule" and "Guffahaw Ruins", respectively. And I'd just like to say I'm proud of 'em.

Additionally, my brother made a stage composed entirely of the up-down moving platforms. Makes you dizzy if you look at it long enough...
"Mario is your oyster." ~The Chef

Kojinka

  • Bruised
« Reply #40 on: March 17, 2008, 03:29:45 PM »
I made the shape of a rocket, and just called it Fossil Rocket
Regards, Uncle Dolan

SushieBoy

  • Giddy fangirl
« Reply #41 on: March 17, 2008, 04:10:58 PM »
I made the shape of a rocket, and just called it Fossil Rocket

I did the same thing! Expect it's two smaller rockets and their connected with fall-through platforms. I also made a Tetris like stage, where everyone fights in the area where all those blocks go into, and there are some ice block formations shaped like Tetris Blocks. I also made one that looks like the arms, head (and a bit of the body) of ROB (my own ROB stage since he has none) I also made a replica of Hyrule Castle and Saffron city from the 64. I believe they're quite accurate. Except no Pokemon coming out and trying to kill you and no tornadoes.
Just because you can, doesn't mean you should.

Luigison

  • Old Person™
« Reply #42 on: March 17, 2008, 11:43:42 PM »
Since SSBB allows trading of custom stages online it is probably not needed, but if anyone has captured the stage builder pieces I could easily make an online version based on the MvsDK2 level editor:

MUSHROOM MAYHEM: http://luigison.kontek.net/MvDK2images/drag.htm
TROPICAL ISLAND: http://luigison.kontek.net/MvDK2images/drag2.htm

“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

megamush

  • Infinite member error
« Reply #43 on: March 18, 2008, 07:59:52 PM »
If anyone cares you can download stages for Brawl at Super Smash Bros. World
What ever you do don't press Ctrl-W

MaxVance

  • Vance Vance Revolution
« Reply #44 on: March 19, 2008, 12:50:18 AM »
Or, you know, pretty much anywhere else on the Internet.
Remember that your first Goomba boldly you walk? When Mario touched that mushroom being brought up more largely remember that you are surprised? Miscalculate your jump that pit remember that it falls?

Print