If yer makin' an SSB character, why not include their aspects and ALL the moves instead of just the specials? Seems a lot more logical to me............
Example: The Announcer
Description: This dude is actually the guy who annouces the match starts, times, winners, and whatnot in SSB-SSBM. Armed with a mic on a 5' stand used to inflict most of his damage(you know, one of those stands you see at your school).
Speed: Quick
Power: Medium
Damage: Low
Jump: Double, medium height
A: Mic jab
Rapid A: Mic spin
Forward+A: Mic swing
Up+A: Upward punch
Down+A: Low mic jab
Smash Forward+A: Hard mic swing
Smash Up+A: Upward mic spin
Smash Down+A: Low mic sweep
Dash A: Slide
Air A: Kick
Air Forward+A: Mic pole thrust
Air Backward+A: Back mic pole thrust
Air Up+A: Upward mic pole thrust
Air Down+A: Downward mic pole thrust
Z: Stage cane grab
Grab A: Rapid kick
Grab Forward+A: Fling enemy
Grab Back+A: Throw + backward pole thrust
Grab Up+A: Super-sonic shout to throw enemy upward
Grab Down+A: Slam + super-sonic shout down at enemy
B: Sound wave projectile
Forward+B: News report causing enemies to fall asleep
Up+B: Mic helicopter spin
Down+B: Sound wave directed into ground, works like DK's ground slapping
R: Shield
Forward+R: Dodging slide
Down+R: Crowd pleasing sidestep
Air R: Simple air dodge
D-pad: Movie-quoted taunts
Winning poses: Macho-man pose and pop-diva pose, except the character win annoucement is "This time the winner is..........what a surprise, ME!".
Just an example, not a very good character per se, just something that popped into my head around now.
Edited by - CashCrazed on 9/19/2003 8:38:22 PM