Fungi Forums
Video Games => Mario Chat => Topic started by: Nintendoobsessed on September 21, 2008, 12:02:52 PM
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Which Mario game had the best/worst Storyline? Whether a classical Super Mario game, or a complex RPG, Mario has plenty to vote for. NOTE: Remakes don't count.
BEST: Mario and Luigi: SuperStar Saga (1)
WORST: Yoshi's Safari (1) I feel this could have been a lot more...interesting...
NOMINATIONS:
Mario Sports game (2)
Original Super Mario Bros Level (3)
2D Game (6)
3D Game (1)
(10 Votes=Topic)
NOTICE: Mario and Luigi: Superstar Saga and Super Mario World are tied for Best Coins! We need another tiebreaker...First person to vote on that.
BEST Winners:
WEEK 1(Attacks): Mario and Luigi: Superstar Saga
WEEK 2(Final Boss Battle): Paper Mario: The Thousand Year Door.
WEEK 3(Music): Super Mario Galaxy
WEEK 4(Underwater Levels): Super Mario World
WEEK 5(Powerups): Super Mario Bros 3
WEEK 6(Bowser Level):Paper Mario
WEEK 7(First Boss): Super Mario 64
WEEK 8(Yoshi's Role): Yoshi's Island
WEEK 9(Intro): Super Mario Galaxy
WEEK 10(Ending): Paper Mario
WEEK 11(Races): Super Mario 64
WEEK 12(Non-Bowser bosses): Yoshi's Island
WEEK 13(Hub):Super Mario Sunshine
WEEK 14(Hub Dwellers): Super Mario Galaxy
WEEK 15(Title Screen): Super Mario 64
WEEK 16(Box Art): Mario and Luigi: Partners in Time
WEEK 17(Level Success Animation): Super Mario 64
WEEK 18(Ghost Levels): Super Mario World
WEEK 19(Castle/Fortress Music): Super Mario World
WEEK 20(Super Mario Bros. Remixes): Super Mario 64
WEEK 21(First Level): Super Mario 64
WEEK 22(Coins): Super Mario World
WORST Winners:
WEEK 13(Hub): Super Mario Galaxy/Super Paper Mario
WEEK 14(Hub Dwellers): Super Mario Sunshine
WEEK 15(Title Screen): Mario Kart Wii
WEEK 16(Box Art): Mario Kart Wii
WEEK 17(Level Success Animation): Super Mario Bros. 2(American)
WEEK 18(Ghost Levels): Super Mario Sunshine
WEEK 19(Castle/Fortress Music): Super Mario Bros. 3
WEEK 20(Super Mario Bros. Remixes): Super Mario All-Stars
WEEK 21(First Level): Super Mario Sunshine
WEEK 22(Coins): Super Mario Galaxy
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BEST: Super Mario Galaxy
WORST: Dr. Mario
and out of those two, I vote SMW.
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BEST: SMG. It was epic, and let's face it; Rosalina and the Lumas FTW.
WORST: Mario Bros. It doesn't really even have much of a storyline.
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Best: M&L:SS
Worst: SMG
NOMINATION:
Original Super Mario Bros Level
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Wow, this is an interesting one.
Best: M&L (in my opinion, the platformers have nothing on the RPGs in terms of plot)
Worst: Um... SM64? (SMG's not far behind, though)
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Best: Superstar Saga was very creative.
Worst: Super Mario Bros. 2. The beginning talks about Mario dreaming, then finding something he found in his dream, which sounds promising. Then all that is abandoned and at the end, we find the whole thing was a dream. What.
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Best: Super Paper Mario. I was really captivated by the greatly written plot and it's twists.
Worst: I don't know.
And I vote for Best Original Mario Bros Level
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Best: Superstar Saga was very creative.
Worst: Super Mario Bros. 2. The beginning talks about Mario dreaming, then finding something he found in his dream, which sounds promising. Then all that is abandoned and at the end, we find the whole thing was a dream. What.
It's only alluded to. Sub-con could easily be physical world accessed by dreaming.
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Best: Mario and Luigi Partners in Time. I think it had lots of potential, but It was extremely linear. Handled with care it would have been a mario Chrono Trigger! :o (Actually I haven't played much of Chrono Trigger, but I remember it had to do with time traveling and it is extremely hyped so yeah)
Worst: Not counting games that barely have a story, I would say Mario Party. I mean Toad just comes and says "Hey you should beat each other up lol" and they obey!
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Best: PM: TTYD. This one kept me interested for the entire game, even when the action got repetitive.
Worst: Mario Party 6. The sun and the moon are fighting over who's better, and then Mario suggests that they have a party in order to settle the feud. [wtd]? How is that supposed to stop their fighting? Better yet, if the sun and the moon are fighting, why are they seen cooperating during the game? This game was the worst Mario Party and it had the worst plot, too.
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BEST: Super Mario Land Trilogy
-Mario leaves his castle to go to Sarasaland to rescue Princess Daisy from Tatanga. When he's finished, he comes back to his castle to see that Wario had hired Tatanga to kidnap Daisy as a distraction so he could take over Mario castle. Wario gets kicked out, then plots to retrieve the golden Peach statue that Captain Syrup stole, along the way collecting as much cash as he can.
WORST: Super Mario Bros.: The Lost Levels
-Bowser kidnaps Peach again and takes her back to his castle.
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BEST: Paper Mario. Simplistic, but epic.
WORST: Mario Party 6. First time a game's plot made me facepalm within the first thirty seconds.
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^
Same here. "Brighton and Twila, the sun and the moon, have always hosted the party." [wtd]? No they haven't! I guess Hudson sort of forgot about all the previous Mario Parties and how Toad was usually the host.
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Have you played MP4 and/or 5? Those games' plots are worse than MP6's. Fo realz, yo.
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I actually thought MP6 had a decent story compared to some of the others as well-of course, plot really isn't important in any of the Mario Party games so far, but the sun and the moon was an interesting and original concept for a Mario game. It just could've been done a lot better than it was. A lot better...
BEST: Super Paper Mario. I don't know why this game hasn't gotten more votes, even though the voting has just started. I mean, seriously. How could the original PM's plot possibly be better than SPM? O_O (Not insulting CrossEyed7, mind you) Maybe it's just because I actually consider a plot to be an important element in a game...
WORST: New Super Mario Bros. No explanation needed.
I also vote for best original SMB level.
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Have you played MP4 and/or 5? Those games' plots are worse than MP6's. Fo realz, yo.
Yeah, pretty much all of the Mario Parties had crummy plots. Not to mention most of the newer mini-games were just cleverly disguised remakes of older mini-games.
MP4 plot: A huge cube is in the sky and Mario has to get every present. Yawn.
MP5 plot: Dream world (or whatever it's called) is under attack by (you guessed it) Bowser, and it's up to Mario and the gang to stop him so no one has...nightmares? I forgot to be quite honest.
I still think MP6's plot is worse because the sun and the moon in that game are horrendously annoying. If they didn't have those two, MP6 would've had an okay plot. Why? Because then Mario and the gang would just party to freakin' party!
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I actually thought Brighton and Twila could've fit into a Paper Mario game or something.
All the plots, for convenience's sake:
MP1: Mario throws a party, but they get into an argument over who's the "Superstar", which I assume means "best character" in non-self aware terms. They decide to go do good deeds by collecting Stars in the worlds beyond the Warp Pipe. Bowser is also there. When you save up 100 Stars, Bowser appears in the village and robs the bank, so you have to go to the final world to get the stars back and repair the Eternal Star. The end of the game reveals that the characters reached an agreement and decided that nobody is better than another.
MP2: The plot is about how "Mario Land" was built by Mario and everyone, but they argued that it should have a different name. Bowser decides to attack the place, so Toad suggests that whoever stops him gets to name the Land. It's later revealed that Mario Land is a theme park and that the plot was an animatronics show. Basically, it's a parody of the first game.
MP3: The Millenium Star, which is born every 1000 years, crash lands in front of Peach's Castle, so they (once again) argue over who gets to keep it, as whoever has it becomes the Superstar of the Universe. They opt to open up a toy chest and play a round of "Mario Party" for it. Then the Millenium Star comes to life and teleports everyone inside the toy chest (which looks a lot like Paper Mario) and tells them that they must beat his challenge to in order to become the Superstar.
The campaign mode has little cutscenes showing each round where you earn a Star Stamp for beating a board. Wario has the Wit stamp, Yoshi has the Kindness stamp, DK has the Strength stamp, Peach has the Love stamp, and Mario has the Courage stamp. Luigi is actually the default character, and if you pick any of the others, he takes their place, thus making him the canonical main character of MP3. Every time you win a round, Bowser always tries to steal your stamp, and fails in the most comically stupid way possible.
Then you beat Daisy for the Beauty stamp (the MS almost declares her winner immediately), and this time Bowser decides to ambush you for the last stamp, the Mischief stamp. Then you find that Waluigi stole it. Bowser is mad at being upstaged, and promptly loses a fist fight against Waluigi. Then you have to beat the final board (which is an island formerly owned by Luigi, now taken over by Waluigi), and eventually challenge the Millenium Star himself in one last mini-game.
When you win, he reveals that he's a fake and runs off, but the real MS turns out to actually be hiding inside Tumble's (the magical die guy) die head and christens you the Superstar of the Universe. The End.
For the record, MP3 is my personal favorite, with MP2 running second.
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Luigi is actually the default character, and if you pick any of the others, he takes their place, thus making him the canonical main character of MP3.
I always loved that about MP3 seeing as Luigi is always my character of choice. No exceptions.
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Mario Party 3 is also my favorite. The twist ending is a little too simple, and maybe very cliched, but it really got me back then. It was a strange but enjoyable surprise (Well I can't find the words of how it felt). It is something that no other Mario Party has given me. Not that I remember anyway...
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I don't care at all about the Mario Party plots because I know they're not important.
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Your face is not important.
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Worst: Not counting games that barely have a story, I would say Mario Party. I mean Toad just comes and says "Hey you should beat each other up lol" and they obey!
It's obvious that Toad is the Superstar, otherwise they wouldn't have just obeyed him..
Now, I can't believe people are actually voting SMG as one of the Worst Storylines. You have got to be kidding me! It took the Bowser's kidnapped the princess story and made it into a save the universe (and the princess) story. If any game deserves the worst spot, it's Super Mario Sunshine, becuase that has one of the worst stories to it.. Mario doesn't lose Fludd unless Shadow Mario/Bowser Jr steals it from him on the way into a level (and only specific levels at that!), and that game gave us abominations like Bowser Jr, Petey Pirahna, the Piantas, the ugly Boo redesigns, and.. well, I could go on, but that's a rant for another topic..
Best: Super Mario Galaxy, because we're not just saving the princess or the world: we're saving the entire universe.
Worst: Super Mario Sunshine. Reasons listed above.
Nominee: Original SMB level
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Best: Paper Mario: TTYD, the storyline was wondeful, so were the characters.
Worst: Mario Bros.: You are just kicking little creatures around.
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If any game deserves the worst spot, it's Super Mario Sunshine, because that has one of the worst stories to it... Mario doesn't lose Fludd unless Shadow Mario/Bowser Jr steals it from him on the way into a level (and only specific levels at that!), and that game gave us abominations like Bowser Jr, Petey Pirahna, the Piantas, the ugly Boo redesigns, and... well, I could go on, but that's a rant for another topic...
And what exactly is so bad about Bowser Jr., Petey Piranha, and the Piantas? My explanation for people thinking like this is because it's coming from a game that's not the exact same thing as Super Mario 64, which apparently creates some dislike for the game. Super Mario Sunshine, compared to most of the Mario series, has a great storyline. Unlike Super Mario 64, where you just find out that the princess has been captured and go through a castle to collect power stars which somehow save her, the goal of Super Mario Sunshine is to clean up the island and restore the Shine Sprites, the source of light for Isle Delfino. On top of that, Peach gets kidnapped by Bowser Jr., who thinks Peach is his mom, and is brought to Mount Corona where Bowser is.
Now which storyline do you think is more developed and more complex? Super Mario 64 or Super Mario Sunshine?
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I'm glad it's not exactly the same is SM64. I knew SM64 like the back of my hand by the time SMS came out.
The story had some good ideas, and it's obvious the writers were trying to work with the story (see the Mecha Bowser battle in Pinna Park), but it just felt a bit.. lacking to me.
And really, I just hate Petey Pirahna, Bowser Jr, and the Piantas.
Petey Pirahna was just a friggin' huge baby pirahna plant that vomited all over the place. He just got in the way. I realise that's what mini-bosses are supposed to do, but still, he was just annoying (his redesign for Brawl was good, though).
Bower Jr is just laziness on Nintendo's part: they just took Bowser's model, shrank it and added a stupid little mask/bib (with angry teeth on it) that he wears all the time now. Why couldn't they have made him into one of the real Koopa Kids instead? I would gladly have accepted Morton Koopa Jr over.. this!
The Piantas are obviously stupid: Water Mario is running all over, messing up the town and scaring away the Shines long before the real Mario ever shows up. Upon landing, they arrest him and give him a very one sided trial (on a side note: where was the Noki defense lawyer anyway??) Even after seeing the two Mario's together, the Pinata's insist on blaming the real Mario for the mess, even though he's cleaning it up. They must be stupid and color bline!
SMS was a good game, but it wasn't a very good Mario game. In fact, the same could be said about many of the games on the GC, about other franchises (Metroid Prime, Zelda: WW..)
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Petey Pirahna was just a friggin' huge baby pirahna plant that vomited all over the place. He just got in the way. I realise that's what mini-bosses are supposed to do, but still, he was just annoying (his redesign for Brawl was good, though).
In what ways was he "just annoying"? He only appeared twice in the game. All bosses get in the way of your heroes goal.
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Yeah Kimimaru...
I think the only problem with mario sunshine was nostalgia. It makes you feel "Da(r)n this isn't Mario 64 2", but when you get over that feeling (Well if you ever do) you will learn that it really is a great game.
It seems this nostalgia problem is affecting all other franchises, too
Bower Jr is just laziness on Nintendo's part: they just took Bowser's model, shrank it and added a stupid little mask/bib (with angry teeth on it) that he wears all the time now. Why couldn't they have made him into one of the real Koopa Kids instead? I would gladly have accepted Morton Koopa Jr over.. this.
I don't think that Bowser Junior is copy-paste of Bowser. I am.. it really is? However,the same could be said about the koopa kids. (Oh look lazy nintendo wendy is just a bowser with lipstick, etc.)
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The Bower Jr. bib is retarded, but besides the sometimes-insane difficulty (and the small soundtrack), that game was fresh and fun.
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Honestly, the Koopa Kids are way less original then Bowser Jr. (However, I do like the Koopa Kids better)
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How so?
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"Let's... give this one rainbow hair. Kay... now, this one can have no hair and be brown. Right, so the third one should have, uh... rainbow hair."
"...But the first one has rainbow hair."
"Oh yeah, so... give the first one swirly glasses. The next one can have Einstein hair and one tooth. Good, now... the next one should have... no hair."
"...There's already one with no hair."
"Yeah that's why I said he should be brown. And this one has sunglasses. Duh. All right, the next one should be a girl and the last should have blue hair. All done."
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"This one should look like sort of like that one baby version of Bowser we did, but not like that other one. Somewhere in between. Yeah, that's about right."
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Well, it would help if they didn't eff things up by mixing up Baby Bowser and Bower Jr. on a perpetual basis, because I'm pretty sure Baby Bowser had the napkin-thing in M&L:PiT. But hey, maybe it runs in the family (for the love of God, where is Mrs. Bowser?).
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You do realize that the koopalings are caricatures of the SMB3 development team. Right, Bird Person? I don't think Tezuka can be blamed for not looking more interesting.
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Actually, hey, I didn't know that.
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You do realize that the koopalings are caricatures of the SMB3 development team. Right, Bird Person? I don't think Tezuka can be blamed for not looking more interesting.
Or, they might also be caricatures of famous musicians.. Your explanantion works too, and is funnier.
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Actually they are just named after famous-at-the-time musicians. Though Ludwig Von Beethoven may have more longevity.
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I heard that each designer for SMB3 made their own Koopaling, presumably as self-caricatures. The names were thought up by NoA based on the designs, since they didn't have names before the game was released here.
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BEST: TTYD
WORST: MP4 What was going on? I played a few of the mini games. After playing the game once or twice, I haven't felt like turning it on again for a long time.
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Well, it would help if they didn't eff things up by mixing up Baby Bowser and Bower Jr. on a perpetual basis, because I'm pretty sure Baby Bowser had the napkin-thing in M&L:PiT. But hey, maybe it runs in the family (for the love of God, where is Mrs. Bowser?).
She's constantly being kidnapped by a mean old plumber.
So... Worst: I'd have to saaaaaaaay... Super Mario Sunshine. Voice acting and story were just horrible. Mario just doesn't need a real storyline to make the game go along.
Best: Super Mario Galaxy: It was Mario storytelling done right. It was subtle, and you weren't required to see it all.
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BEST: Mario & Luigi: Superstar Sega
WORST: Dr. Mario
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Week 23: Storyline
BEST:
Mario and Luigi: Superstar Saga (5)
Super Mario Galaxy (4)
Super Paper Mario (2)
Mario and Luigi: Partners in Time (1)
Paper Mario: The Thousand Year Door (3)
Super Mario Land (.33)
Super Mario Land 2: Six Golden Coins (.33)
Wario Land: Super Mario Land 3 (.33)
Paper Mario (1)
WORST:
Yoshi's Safari (1)
Dr. Mario (2)
Super Mario Galaxy (1)
Super Mario 64 (1)
Super Mario Bros 2 (American) (1)
Mario Party (1)
Mario Party 6 (2)
Super Mario Bros 2 (Japanese) (1)
New Super Mario Bros (1)
Super Mario Sunshine (2)
Mario Bros (2)
Mario Party 4 (1)
Oh my...4 way tie between Dr. Mario, Mario Party 6, Super Mario Sunshine, and Mario Bros. First person to vote on one of those decides the fate of these games!
NOMINATIONS:
Mario Sports game (2)
Original Super Mario Bros Level (7)
2D Game (6)
3D Game (1)
(10 Votes=Topic)
Original Super Mario Bros Level makes a big jump in Nominations...
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WORST: SMS.
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BEST: either M+L:SS or Super Paper Mario
WORST: Super Mario Bros. 2!!! (come on, Doki Doki Panic at least seemed a little more interesting...)
...and I second/third/whatever the best/worst original SMB level nomination.
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Best PM: TTYD
Worst: Dr. Mario