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Messages - Tv_Themes

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136
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 24, 2009, 07:43:37 PM »
Du-du-dudu-du-dudududa-BA! (repeat obnoxiously)

137
SSB64 is coming by the end of the year. Earthbound is probably never going to get a release thanks to music issues.

SMK getting released is good, but I was more excited when I saw A Boy and his Blob. Such an underrated classic (with kewl music reminiscent of Indiana Jones [despite the aforementioned music issues]).

138
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 22, 2009, 07:09:27 PM »
*Sniff sniff* You smell that? *Sniff* It's Mushroom Kingdom Hearts!

I can just imagine the Wario Ware land, Mario walking through the factory's catwalks, perms and other high-suspended areas. Avoiding vats of sulphuric acid, and meeting the forgettable cast including Mona, 9-Volt & Jimmy T!

Genius I tell you!

139
Mario Chat / Re: New Super Mario Brothers Wii
« on: November 22, 2009, 07:00:54 PM »
Yeah, I remember making a comment about Nelson Muntz when he showed up.

I was actually leaning more toward the other three bullies, Jimbo, Kearny & Dolph.

140
Mario Chat / Re: New Super Mario Brothers Wii
« on: November 22, 2009, 04:00:08 PM »
Does anyone else think Ludwig sounds like the bullies from The Simpsons?

141
Mario Chat / Re: New Super Mario Brothers Wii
« on: November 22, 2009, 01:32:44 AM »
I have yet to activate the Super Guide. This is because I've probably died only five times over the course of the game (I'm still in world 6 somewhere).

I don't get it, Super Guide was made because the game was "harder than Contra" and personally, I find this game easier than NSMBDS!

142
Mario Chat / Re: Armor art for Super Mario RPG?
« on: November 21, 2009, 07:50:19 PM »
I have the Japanese player's guide and it has pictures of all the other armors, too. I will take a photo.

DO WANT

143
Mario Chat / Re: New Super Mario Brothers Wii
« on: November 21, 2009, 11:00:30 AM »
Just like how Paper Mario isn't officially "Super Mario RPG 2" anymore, despite it ONCE being called it, doesn't mean it is Super Mario RPG 2.

The same thing goes for Super Mario World.

144
Mario Chat / Re: New Super Mario Brothers Wii
« on: November 20, 2009, 10:48:40 PM »
Koopalings (and not just Mini-Me Bowser) - Check
Spike Clubba (as I call them) - Check
Fire Chomps - Check
SMB3 Style Bob-Ombs - Check

Guess we finally have our SMB4 (and so help me GOD if anyone tells me SMW was sometimes called SMB4 I'll be one upset guy).

145
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 20, 2009, 07:29:16 PM »
It did?

146
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 20, 2009, 06:57:58 PM »
It would help so much if the tracks didn't have those unecessary "Ba's" all over the place.

147
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 20, 2009, 06:20:07 PM »
The Podobo noise always sounded like "fwoot" to me.

148
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 19, 2009, 05:33:38 PM »
Who are they?

The Numa Numa's

"Miya-he, Miya-ho, Miya-ha, Miya-HAHA"

Miyamoto

Isn't Miyamoto pronounced "Mee-a-mo-to?"

Yes.

149
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 19, 2009, 02:04:14 PM »
A Mario and Sonic crossover 2D platformer wouldn't be beyond the realm of possibility.

http://www.youtube.com/watch?v=H_-QdFeWHj0

150
Mario Chat / Re: What's next for 2D Mario Platformers?
« on: November 19, 2009, 10:40:08 AM »
Well, we kind of had a new Wario Land game with Wario Land: Shake It!.

And they need to continue that path. The O-zone layer is ruined enough as it is without that factory gumming things up.

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