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Messages - Kimimaru

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286
Forum Games / Re: You Laugh, You Lose
« on: January 26, 2011, 03:13:47 AM »
I almost lost to the Tien and Chiaotzu picture. That should also be in the High-Def thread.

287
General Chat / Re: The Saddest Thing You Will Ever Read
« on: January 25, 2011, 02:17:41 PM »


:)

288
General Chat / Re: The Saddest Thing You Will Ever Read
« on: January 25, 2011, 02:51:29 AM »
My heart just broke.

289
Mario Chat / Re: Paper Mario 3DS images
« on: January 23, 2011, 02:03:01 AM »
Well, a lot of other universes are limited as well. Those are 8 major level themes you listed right there, so most other themes would have to derive from those. I don't care if the area themes are the same as long as they are well-designed (this isn't a problem for Nintendo).

290
Mario Chat / Re: Paper Mario 3DS images
« on: January 21, 2011, 12:39:53 AM »
Cool! I noticed something though: there's Mt. Lavalava in the first Paper Mario, which the first screenshot resembles, and then there's the path to Fahr Outpost in Paper Mario: The Thousand Year Door, which the second screenshot heavily resembles. Is it possible that they're taking all the environmental themes from the first two Paper Mario games and putting them in this one?

291
Video Game Chat / Re: It's the 3DS!
« on: January 19, 2011, 05:29:37 PM »
That's great news! It looks like Nintendo is finally catching on!

292
Mario Chat / Re: What is your favorite Mario game?
« on: January 19, 2011, 05:25:59 PM »
My favorite overall Mario game? I don't really have one, but I do have a favorite for most categories.

2D Platformer: New Super Mario Bros. Wii
3D Platformer: Super Mario Sunshine/Galaxy
Sports/Kart: Mario Power Tennis/Mario Kart Double Dash!!
Party: Mario Party 3/Mario Party 7

293
There's also that Gravity Jump glitch, but I don't want to get into Super Metroid glitches/tricks; we'd be discussing them for weeks, lol.

294
I would want another Metroid game like Super Metroid, except with updated graphics and controls, more power-ups, collectibles, weapons, and etc. Oh, and the ability to toggle your power-ups on and off is a must, too. I really liked how in Super Metroid you can decide to make the game more challenging at will just by taking off all your power-ups.

295
Fan Creations / Re: Super Mario Tribute (Animations)
« on: January 16, 2011, 05:06:03 PM »
Nice job; it's great!

296
Game Help / Re: World 9 in The Lost Levels
« on: January 14, 2011, 02:33:58 AM »
Wait a minute, I already used a Warp Zone in my file.  I was planning on just starting from World 1-1 on that file and going through the game to unlock World 9.  But if I already used a Warp Zone and saved on that file, does that make it impossible to unlock World 9?  I just want to make sure so I don't go through all that and see that I can't do it anymore.

Also, I heard that it's possible to lose World 9 after you unlock it.  Is this true?

I'm not sure what you mean by "lose World 9," but you can always get to it again. I've gotten to it several times on my SNES version of Super Mario All-Stars. Once you use a Warp Zone, you can no longer get World 9 on that particular file, so you'll have to make a new one.

297
General Chat / Re: New/Returning Members Post Here!
« on: January 09, 2011, 09:48:43 PM »
Welcome, AceSMBFan! As Deezer stated, feel free to start a new thread.

298
General Chat / Re: New/Returning Members Post Here!
« on: January 08, 2011, 04:56:46 AM »
Hey, FlamingBlueMario! Welcome back! Don't fret over not being able to go on often; it happens to all of us.

299
Game Help / Re: World 9 in The Lost Levels
« on: January 08, 2011, 04:49:27 AM »
It's 9 then A.

300
Forum Games / Re: Let's count to a million FOR REAL
« on: January 02, 2011, 11:00:07 PM »
2005.

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