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Messages - Glitchy

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376
General Chat / Re: High-Def Mario
« on: May 17, 2008, 04:06:27 PM »
High-def Goomba



Wow, that brings back memories. He's probably wearing clothes because the movie was going to be rated X if he didn't. (They were going down the super-realistic route...)

377
Mario Chat / Re: BEST AND WORST IN SERIES? Week 14: Hub Dwellers
« on: May 17, 2008, 04:03:02 PM »
How do Bill, Phil, and Gill Board factor in, then?

You forgot Jill Board...

378
Video Game Chat / Re: Need help (making game)
« on: May 16, 2008, 08:48:23 PM »
My advice is to NOT use the platforming example. Do it from scratch, it's a lot less cluttered.
Maybe we should collaborate towards a Mario Fan game.  I've been using it since version 5.
Good idea.

What a coincedence, I'm in a class that dived headfirst into GameMaker 7. So I have experience with that. But my first attempt at a platformer failed miserably, with the character floating on air half the time.

So hey, if you need help on the basics of GameMaker, I can help you out as well. Still, going through tutorials and re-creating basic programming concepts (preventing an object from moving off the screen, using a loop for drawing an object over and over, approximate collision detection using the distance between the centers of two objects and checking against the sums of the radii of two imaginary circles around the objects) is a good start to learning GameMaker. Oh, and pick up "The GameMaker's Apprentice" from some bookstore, that's a huge help.

Wow, the aproximate collision detecting sounds really good.
Twists, eh? Okay.

- A level or two that significantly changes the play style before going back to the normal style
- Mario's melee attacks from SM64 (why don't those appear in 2D games more often?)
- Other improved moves from the 3D games (butt stomp, etc.)
- Maybe RPG elements or whatever
- A save game system (this is a must)

1. No comment.
2. Fighting attacks are very hard to pull of correctly in GM.
3. I don't see why.
4. Good idea.
5. Shouldn't be hard since it's built in.

I think our suggestions are a tad much for him. Perhaps we should just tell him how to make Mario run left, right and jump without getting stuck in walls.

I pretty much already told him how.

379
Video Game Chat / Re: 3-D Models
« on: May 16, 2008, 08:41:42 PM »
Try Anim8or. Be warned - it's not easy.

380
Video Game Chat / Re: Need help (making game)
« on: May 15, 2008, 03:47:37 PM »
I'm trying to make a game using using game maker, this is my first time making a game. Are there any tips you could give me?

Send me a message with the specifics, I've been using it for years. (No kidding)


381
Video Game Chat / Re: I found a God today
« on: May 15, 2008, 03:46:24 PM »
Lol. How funny, I was googling this game yesteday.

I'M BAD!!!

382
Mario Chat / Re: BEST AND WORST IN SERIES? Week 14: Hub Dwellers
« on: May 15, 2008, 03:45:14 PM »
Best: SMRPG, it was fun and long but it needed more party members

Worst: SM64DS, it was just like SM64 but it had a few more stars

This is favorite hub dwellers, not favorite game.

PS. I don't count 30 stars as "a few more".

383
Mario Chat / Re: Wario Ware Balanced
« on: May 15, 2008, 03:43:09 PM »
GTA Wii confirmed.  Now with immersive drive-by shooter mode.

That actually sounds like a great idea.

384
Mario Chat / Re: Wario Ware Balanced
« on: May 14, 2008, 05:14:45 PM »
I think they could make some cool Microgames with this peripheral.



So what do you all think?

Nah, I don't think so. There's only so much you can do with a bathroom scale wannabe.

385
Mario Chat / Re: MKWii's Ups and Downs
« on: May 14, 2008, 01:30:20 PM »
Down: Being forced to race at 100cc online.
Why does everyone say this? I've played online in 150cc and Mirror Mode...

386
Mario Chat / Re: BEST AND WORST IN SERIES? Week 14: Hub Dwellers
« on: May 13, 2008, 07:50:26 PM »
A hub's a hub, no matter who's in it!

I know it's a hub, but it shouldn't count for this B&W Series contest.

387
Mario Chat / Re: Who do you like better Peach or Daisy?
« on: May 13, 2008, 07:49:03 PM »
But I have paragraphs.

WHAT NOW??!!!

388
Mario Chat / Re: Who do you like better Peach or Daisy?
« on: May 13, 2008, 06:54:18 PM »
Noooooooo!!! ITS TEH BUMP FROM A NUMBER!!!!11

Hahah. I have letters.

389
Mario Chat / Re: BEST AND WORST IN SERIES? Week 14: Hub Dwellers
« on: May 12, 2008, 04:11:18 PM »
Actually, now that I think of it, maybe SM64 should be disqualified because it pretty much tries not to have people in the castle. They were stuck in the walls, remember?

390
Mario Chat / Re: Wow, Is it true? :\
« on: May 12, 2008, 02:45:35 PM »
Wow... someone with the custom title of "sad joke" got the joke!

Perhaps it doesn't fit me anymore. *hint hint*

I believe this topic is about whether Daisy and Luigi are together as a couple or not.

We all know the answer.
I don't.

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