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Messages - Clark Beyer

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91
Forum Games / Re: Ask a stupid Qusestion get a stupid answer
« on: August 20, 2005, 06:23:50 AM »
Yes, of course I...no.


Why didn't anyone go to Princess Peach's funeral?

92
Game Help / Re: Where's Bonetail?
« on: August 19, 2005, 05:50:37 PM »
Great.  I beat the game so now he's at Level...*spits out iced tea* Great Scott, he's at the 100th level!!!  Better start buying ultra shrooms...

93
Forum Games / Re: Ask a stupid Qusestion get a stupid answer
« on: August 19, 2005, 05:43:00 PM »
Well, they wanted to have blue ones, but Mario accused them of plagiarism.


Why hasn't Bowser died of all the times he's been sent backflipping into a deadly pool of lava?

Edited by - Clark Beyer on 8/19/2005 4:44:02 PM

94
Mario Chat / Re: RUN, MARIO, RUN!!!
« on: August 19, 2005, 11:37:22 AM »
Ah, good point...I just realized something: the item mushrooms have different facial features as well.  So that probably helps separate them.

95
Latest News / Re: IGN @ GC 2005: New Super Mario Bros. Hands-On
« on: August 19, 2005, 11:29:18 AM »
Lizard Dude, I also agree.  I love 2d stuff--SMB, Zelda, Golden Sun...and 2D stuff will always be remembered (maybe even continue).


Stuff featured in screenshots:
Enemies: Bowser, Red/Green koopatroopa, pokey, whomp, thwomp, goomba, helicopter guy from SM64


 worlds that were shown: castle, desert, plains, dark forest.

new features: 2-player, ability to hold 3 items at once.


...Sounds good to me!  I give it 5 stars just from the sound of it.

96
Mario Chat / Re: We hate New School?
« on: August 19, 2005, 11:03:52 AM »
I like all Mario games, except for the learning ones for SNES and DR Mario for NES.



97
Game Help / Re: Paper mario: TTYD help guide
« on: August 19, 2005, 11:01:02 AM »
Heheh.  This is just dandy.  I waste an hour going through 40 levels in search of a dude with a 'shroom for a head, and I skipped over him.


Question: Is there any limit to how many badges that you can hold?  Because sometimes enemies can carry them around, but I also want to reserve space for badges I don't already have.  So is there a limit?

98
Game Help / Re: Paper Mario for Gamecube
« on: August 19, 2005, 10:55:21 AM »
Isn't it something called "Taranta" or something?  I've heard of it...but I bailed out at level 50.

99
Game Help / Re: Where do I get the Jumpman badge?
« on: August 17, 2005, 06:41:51 AM »
Is it a good badge?  I know it increases jump power by 1, but disables the hammer...but I guess if you add some plus-power badges to it, AND the power-jump badge, you could deal around 10 damage or so.

100
Game Help / Re: LOZ: A Link to the past help
« on: August 17, 2005, 06:38:52 AM »
Also, use the ice rod against the boss; it takes two hits to kill one with that.  Just in case you're wondering where that is, it's in the swamp just south of the first palace.  To get there: Go through the swamp south of Link's house, and head southeast to find a sandy path at the bottom.  Take that path east, past octoroks, crabs, and zoras.  At the end of the path, you should end up at a cliff wall with one door and a crack in the wall next to it.  Bomb open the crack, walk along this passage, and open the chest containing the ice rod.

101
Game Help / Re: Paper Mario for Gamecube
« on: August 16, 2005, 08:26:28 PM »
I...hope you are joking...I am nowhere near ready.  But, I'm gettin' there, slowly but surely...

102
Game Help / Re: Where's Bonetail?
« on: August 16, 2005, 08:23:05 PM »
Bonetail...no way...I...must...beat...him...somehow...


It's hard enough getting through the trial...but then, beating a giant skeletal behemoth with 200 HP right after?!

I've got a long way to go...but I'm sure I can beat him.  I'm not even sure if there's an actual human being that has been able to kill Bonetail yet!  I've checked a guide on GameFAQ's; the owner of that guide has not beaten him, yet he offers the best of strategies...

Paper Mario 1 was simple...Nintendo obviously realized that when they made Paper Mario 2...

By the way, a strategy: get many badges, and be at a high level with balanced HP and FP.  Power Smash and Power Jump badges may work well.  Happy Hearts also is reccomended.  As for items?  Life Shrooms and Ultra Shrroms, maybe a jammin' jelly.

*Clark looks out over the horizon above Rogueport as he realizes that he is drawing ever closer to completing his training for Bonetail*

...*Only to see "Game Over" appear on the screen*

Well, everyone, good luck on getting down there and beating that thing...by the way:  *IMPORTANT*: Before descending the pit of 100 trials, be sure to head over to the trouble center.  While you're there, select the trouble that says "where's my Daddy" or something along those lines.  Why?  The person who needs the solving of the trouble is...

...at the BOTTOM of the pit of 100 trials.  I just think it would eba pain to go back down there AGAIN to solve the trouble.  So why not solve it while you're down there?  

103
This post is quoting what Sup-ed Mad-io said about Bowser being a loser.


Bowser DOES pose a threat.  Have you tried fighting him in Paper Marii: The Thousand-Year Door?

He doesn't always kidnap Peach, either.  Or, whenever he does, he manages to do something else.

For example, take a look at Paper Mario for the N64; yes, he kidnapped Peach, but he also stole the Star Rod and planned to use it to grant evil wishes against the star kids.  That idea isn't stale, is it?  As far as I'm concerned, that plot has never been used before in a Mario game.

Paper Mario 2's story does include Bowser.  but, he does not kidnap Peach; he just tries to take the crystal stars, and fails.

And Bowser is a playable character in many games.  You can be him in the Mario Kart series, SSBM, Paper Mario: The Thousand-Year Door, and I think in Toadstool Tour.

Below are the only games in which Bowser poses as a villain that kidnaps Peach:

Super Mario Bros, Super Mario Bros 3, Super Mario World, Super Mario 64 (and DS version), Sunshine, and Paper Mario.

I think about it, that's not really a lot of games that Bowser kidnaps Peach in.

104
Game Help / Re: Paper Mario for Gamecube
« on: August 13, 2005, 10:47:50 AM »
Hey guys, thanks for the advice, I beat her!  Just barely; I had 50 health, I got three shine sprites in a row, then got 3 flowers in a row...all chance.

105
Mario Chat / Re: Oldschool Mario Appreciation Thread!
« on: August 05, 2005, 05:27:44 PM »
...You just said that Mario is Missing is cool and dumb at the same time.

...I'll probably never forget SMB 3...the cool items, the map, the action in general.  And SMB2 was cool, too (Although I liked DDP's storyline a little better).  In general, Mario games are great...and I have yet to beat the SMB trilogy.

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