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Author Topic: Yoshi's New Island release date announced  (Read 8746 times)

Deezer

  • Invincible
« on: January 10, 2014, 12:22:45 PM »
Yoshi's New Island will launch in North America on March 14, Nintendo of America announced today in a press release. Arzest is developing the game, which will be the third in the "Yoshi's Island" series.

Link: NOA press release

« Reply #1 on: January 22, 2014, 03:06:40 AM »
Oh, yeah. Which platform will it run on?
My mind is telling me no... My body is telling me no too, just so you know.

« Reply #2 on: January 22, 2014, 04:04:01 AM »
3DS.
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BriGuy92

  • Luck of the Irish
« Reply #3 on: January 22, 2014, 12:41:09 PM »
Arzest is developing the game
I'd never heard of Arzest before, so I looked them up.
Quote from: Wikipedia
It was formed on June 25, 2010 by key members of Artoon
But what's this Artoon you speak of, Wikipedia?
Quote from: Wikipedia, again
Games developed by Artoon
...
-Yoshi's Island DS

Well, there go my expectations for this game.
Know the most important contribution of the organ Fund science girls type. It's true!

« Reply #4 on: January 23, 2014, 08:23:06 AM »
Yeah.. I don't know why Nintendo allowed them to make another one, after the travesty that is YIDS.

YI should be on consoles anyway, not handhelds.
Kinopio is the ultimate video game character! Who else can drive a kart, host parties, play tennis, give good advice and items, and is almost always happy??

ShadowBrain

  • Ridiculously relevant
« Reply #5 on: January 23, 2014, 03:22:39 PM »
It never stops bothering me that a game which used to basically be Miyamoto's statement about imaginative, visually-unique games triumphing over prerendered drek has been farmed out and recycled at least twice in the last five years.
"Mario is your oyster." ~The Chef

The Chef

  • Simon Cowell
« Reply #6 on: January 23, 2014, 03:49:24 PM »
Unless that statement was actually sensationalized bullhonk.

« Reply #7 on: January 23, 2014, 05:52:55 PM »
Quote from: List of games Arzest has worked on
Wii Play: Motion (Wii)
StreetPass Mii Plaza (Nintendo 3DS) - Additional new features
Time Travelers (3DS, PSP, Vita) - Character models
Yoshi's New Island (Nintendo 3DS)

Well, at least two of those are actual games. Time Travelers is a choose-your-own-adventure story on cartridge.
« Last Edit: January 23, 2014, 06:02:45 PM by Weegee »
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« Reply #8 on: January 23, 2014, 08:17:41 PM »
Unless that statement was actually sensationalized bullhonk.

That's the hypothesis that seems the most likely to me. The translation (quoted on page #2 of that thread) has some rather obvious errors.

That makes me wonder, though... Could Yoshiaki Koizumi's infamous statement of "DKC characters aren't fresh enough so that's why we didn't include them in Jungle Beat" similarly be tabloid hokum? The site that translated the interview (NSider) is apparently not very reliable....

Quote
It never stops bothering me that a game which used to basically be Miyamoto's statement about imaginative, visually-unique games triumphing over prerendered drek has been farmed out and recycled at least twice in the last five years.

To the people that made Vampire Rain, at that.

The Chef

  • Simon Cowell
« Reply #9 on: January 23, 2014, 09:04:05 PM »
If that Jungle Beat interview was actually mistranslated, then that means DKVine may have gone through about 2-3 years of feeling insulted for nothing.

« Reply #10 on: January 25, 2014, 11:35:57 AM »
Upon looking at today's screenshot update, I am slightly more impressed with the game. They're screaming "Snes YI inspired level design" at me, and that is a good thing.

I still don't like how the game looks (particularly Yoshi..and everything in the foreground), but I am willing to play a demo now, at least.
Kinopio is the ultimate video game character! Who else can drive a kart, host parties, play tennis, give good advice and items, and is almost always happy??

« Reply #11 on: February 03, 2014, 02:21:33 AM »
If they try to be more SNES-inspired, they might put Mini-Battles and Poochy in that!
Luigi is the king of second bananas!

« Reply #12 on: March 13, 2014, 06:33:09 PM »
The reviews are in.

YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

« Reply #13 on: March 14, 2014, 07:50:39 AM »
The final box battle  is a microcosm of all of Nintendo's recent issue with badstalgia. And lol[wtd] @ the ending.

« Reply #14 on: March 14, 2014, 08:18:27 AM »
Most reviews claim it's decent. Most that gave it a 5 have 5 as their average game. IGN gave it a 7.8.

The Chef

  • Simon Cowell
« Reply #15 on: March 14, 2014, 06:34:21 PM »
..."box" battle?

Edit: Also, Baby Bowser seems to have be redesigned to look exactly like Bowser Jr....again. After he was unredesigned to look like regular Baby Bowser again in Yoshi's Island DS. Can they just not make up their minds?

Edit 2: Also also, Artoon/Arzest really has a thing for sudden time-traveling Bowser, it seems.

Edit 3: So uh, walking pipe dude was really a time-traveling Mario all along? I guess that's kinda new. Makes me sad such an idea was wasted on such a lazy game.
« Last Edit: March 14, 2014, 06:53:00 PM by The Chef »

ShadowBrain

  • Ridiculously relevant
« Reply #16 on: March 14, 2014, 08:17:07 PM »
A new nostalgia-baiting Nintendo game is mediocre? Shock of shocks.
"Mario is your oyster." ~The Chef

« Reply #17 on: March 14, 2014, 09:03:06 PM »
Almost as preposterous as a subpar Paper Mario.

EDIT: Started playing. Certainly not at the standard of the original YI, but a vast improvement over YIDS. Anyone else notice a delay as Yoshi prepares an egg to throw?
« Last Edit: March 15, 2014, 04:02:38 PM by Weegee »
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BP

  • Beside Pacific
« Reply #18 on: March 16, 2014, 04:35:28 PM »
I don't think anyone at Nintendo really knows what to do with Yoshi.
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

BriGuy92

  • Luck of the Irish
« Reply #19 on: March 16, 2014, 05:01:22 PM »
Neither does anyone at Arzest, it turns out.
Know the most important contribution of the organ Fund science girls type. It's true!

« Reply #20 on: March 16, 2014, 05:03:22 PM »
They know what not to do with him.

And do it.
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The Chef

  • Simon Cowell
« Reply #21 on: March 16, 2014, 07:54:19 PM »
Apparently "make a game that doesn't suck" never crossed their minds. :V

« Reply #22 on: March 16, 2014, 09:02:08 PM »
I think the game is trying to be too much like older games while adding some new game mechanics that ultimately work against it, resulting in a mess of something that ends up with some parts being too different from the original to be liked and some parts being too similar to be liked.

See also: Sonic 4

« Reply #23 on: March 17, 2014, 04:46:26 PM »
The music tracks that aren't merely an unimaginative arrangement of the same boring tune sound like a baboon mating ritual.

« Reply #24 on: March 17, 2014, 04:59:27 PM »
I think they confused the definitions of "whimsical" and "infantile". Reminds me of this [language warning if you have annotations on].
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

« Reply #25 on: March 18, 2014, 02:26:32 PM »
Someone motivate me to progress beyond World 2.
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

« Reply #26 on: March 18, 2014, 05:07:12 PM »
FINISH OR SSB4 IS CANCELED
Source: Dad is Nintendo
« Last Edit: March 18, 2014, 07:51:07 PM by bobbysq1337 »

« Reply #27 on: March 18, 2014, 06:40:26 PM »
I-I doubt SSB4 was going to be that good anyway...
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The Chef

  • Simon Cowell
« Reply #28 on: March 18, 2014, 07:44:10 PM »
Beating Yoshi's New Island will increase your chances of getting laid by 2%.

ShadowBrain

  • Ridiculously relevant
« Reply #29 on: March 18, 2014, 08:44:20 PM »
The final boss is the guy playing the kazoo.
"Mario is your oyster." ~The Chef

« Reply #30 on: March 18, 2014, 09:23:37 PM »
Beating Yoshi's New Island will increase your chances of getting laid by 2%.

Bringing my chances up to... -98%.

The final boss is the guy playing the kazoo.

IT'S ON LIKE DONKEY KONG
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« Reply #31 on: March 30, 2014, 09:36:36 AM »
The final box battle  is a microcosm of all of Nintendo's recent issue with badstalgia. And lol[wtd] @ the ending.

You can't have that battle without the amazing music! You just...can't!

I saw it streamed on Vinesauce, actually. The game looks decent, I would probably be entertained by it. Compared to Yoshi's Island SNES, though, I can definitely see why everyone seems so disappointed.
Relics.

« Reply #32 on: July 01, 2014, 10:47:18 PM »
Someone's trying to fix the music. I hope they don't go insane from having to listen to all the music in the game multiple times.

« Reply #33 on: July 02, 2014, 12:40:43 PM »
This fix is more consequential.

At first I thought the whole thing was going to be silence and I grinned.
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