I was afraid "Yoshi's Story" would be like "Yoshi's Island" squared, but it was actually pretty good. The graphics were very creative (though it fell short of the boast of "Yoshi's Island" in 3-D), much more realistic than in "Yoshi's Island." The stages were well-thought out (I loved the Neuron Jungle), the only problem is that there weren't enough of them. Sure, it was different from the "Mario" norm, but it was supposed to be different (unlike "Yoshi's Island" and "Super Mario 64," which masqueraded as mainstream "Mario" games), and the idea of having accomplishment-based level advancement, was a nice change from the usual finding a designated end of the stage. The biggest problem with it is that it is too cartoony. All in all, "Yoshi's Story" is an O.K. game, and substantially better than "Yoshi's Island."
Mega 2
Cybernetic Abiogenesis Project