You mean Nintendo is trying to shift our attitudes from "work to live" to "live to work"? Bah.
What I mean is that... well... take movies, for example; most people have busy lives these days, but do the studios make forty-minute movies about a boy and his dog? Do record labels do one-minute showtunes? When you dumb-down games to make them more accesible to the average joe, they lose what makes them videogames.
I mean, here's a point I've been trying to get off my chest for some time: "Casual gamers" already have their systems of choice, and that's the "Games" section on Windows, cellphone solitaire, and whatever is on iPods these days. The point is, most of those Bejeweled and Brick Breaker and Pac-Man-type games didn't bother me until they started showing up on consoles in lieu of AAA titles. Do you consider Wordjong a videogame in the same way that you might consider Super Mario 64 a videogame? Didn't think so.
I guess what I'm really saying here is that so-called casual gamers just play what's already on the multi-purpose gadgets they already own--no one mildly interested in videogames (which the aforementioned "casual" titles only are in the literal sense) is going to pay $250 for a machine that solely plays games. In fact, the motion control has actually scared off a few of my relatives--seems complicated from the outside looking in, right? Heck, my mom's hooked on this touch-screen electronic sudoku handheld she got for Christmas, but I doubt she'd touch it if I got her a DS with the same thing in "game" form! Wasting genuine gamers' time with flash-in-the-pan quickie games on the Wii/DS is an insult to the intelligence of casuals and gamers alike.
I'm having a really hard time conveying exactly what I mean here, so bear with me.