NOTE: all of these damages are approximate, and may vary depending on usage. Smash attack totals are varied from uncharged to fully charged.Toad
General OverviewToad is a powerful but very light character, one of the lightest in the game. His frame is small, and hence he is hard to hit due to his little size. He has slow-medium running speed and a jump that is slightly lower than average (about the same as Mario's, and only has two jumps, not counting his third jump), but his attacks are quick to pull off. He falls under the Mario series category. Also, Toadsworth can take Toad's place as a B move for Peach.
EntranceToad walks out of a door from Subspace (SMB2) and does a little, excited jump as the door disappears in a mini magical display.
Alternate ColoursRegular
Red Team (vest turns red)
Blue Team (spots on head turn blue)
Green Team (spots and vest go green)
Toadette (vest turns pink, shroom top turns mainly pink with white spots)
Poison Shroom (Vest and most of shroom top turn dark purple, pants and spots turn black.)
AvailabilityUnlockable.
1. Shoot all pictures in credits to unlock, after beating Subspace Emissary.
2. Beat Classic as Peach on Very Hard, no Continues, after beating Subspace Emissary.
3. 500 Vs. matches.
After fulfilling one of the above criteria, defeat him in a battle to unlock him. You'll fight him on Mario Circuit (I'm assuming it's Brawl we're discussing)
A Moves/Tilts/DashA+A+A Combo: Left hand slap, followed by right hand slap, then a light headbutt. Sends opponent sideways. 2+2+5%.
Up Tilt: Similar to Ness' Up Tilt, sends opponent upwards. 8%.
Forward Tilt: Backhand slap, sends opponent sideways. 6%.
Down Tilt: Shoots out his foot and catches opponent low, somewhat similar to Fox's Down Tilt but weaker. Good combo starter. 4%.
Dash Attack: Runs forward with arms outstretched; similar to Peach's dash attack, but slightly less powerful in damage (great in knockback, though). 7%.
Smash AttacksForward Smash: Slams opponent with shroom head, stepping slightly forward. Strong attack, sends opponent out at 40 degree angle. 12-20%.
Up Smash: Does a mini-leap (has almost no vertical effect), and hits upwards like a character would in Mario Party. Sends on either side at any angle between 45 and 135 degrees. 13-23%.
Down Smash: Spinning kick; has little range thanks to his short (non-existent?) legs. Sends mainly upwards. 14-18%.
Aerial AttacksNair: Extends leg, and catches opponents on way down. A lot of landing lag, sends opponent upwards at reasonable angle. Similar to Mario's Nair, 9%.
Fair: Smashes forward with his mushroom top (he seems to use that a lot, doesn't he?), similar effect to Falcon's Knee but weaker in knockback. Takes time to get right. 14%.
Bair: Spins about in mid-air with arms at his side. 4% with each hit, little knockback until last hit (which has 7%).
Uair: Flips in mid-air, basically same as Mario's. 12%.
Dair: Hits downwards hard with two feet. Strong knockback, meteor smash. 14%.
B MovesB Neutral: Spore. Spreads spores in both directions, causes opponents to fall asleep. Spread weakens over time in a way reminiscent of Bowser's Flamethrower. Also causes 2 damage, and if you touch Toad himself during the duration of the attack, you gain a flower on your head. Also usable in mid-air, even though opponents cannot fall asleep in mid-air.
B+Smash (first time): Golden Mushroom. He holds up a Golden Mushroom, and charges it up. It is like a combination of Luigi's Green Missile and Samus' Charge Shot. It can be halted in a similar way to Samus' Charge Shot, but leaving it uncharged will then make his eventual attack weaker, as the charge cannot be resumed. Takes several precious seconds to charge. Usable in mid-air.
B+Smash (second time): Mushroom Boost. Toad blasts forward like Pikachu's Skull Bash, but more powerful and surrounded by golden flames. 6% (meh) to 35% (O_O). Usable in mid-air.
B+Down: Treasure Chest. Pulls out a Treasure Chest from SMB3, and propels it onto the ground in front of him. This does 15%, but is situational.
B+Down (mid-air): Treasure Chest. Similar in use to Bowser's B+Down; Toad raises it above his head in mid-air, and then puts it below him, where it gathers speed (and takes him with it), increasing his descent time, trapping people underneath if they're caught, and eventually causing 20 damage.
B+Up: Phanto Lift. Toad summons a Phanto to lift him upwards, which can be controlled with the Control Stick; he can press B to disembark at any time, or otherwise he will be dropped off after about 2 seconds (Phanto moves quickly). After Phanto drops Toad, it flies around the screen or a moment, doing 5% to anyone he hits. Otherwise, this attack does no damage, though it is useful for escaping tight situations.
Grabs/ThrowsGrab: Toad grabs the opponent, and lifts him above his head. His grab is similar to DK's, but Toad is not slowed down by lifting an enemy character. However, he cannot attack while grabbing something, whether it be the player he is holding or another.
F-Throw: Throws forwards at a slightly downwards angle, like he does in SMB2. Good for a quick KO, especially for players with little horizontal recovery. Deadly at higher %. 7%.
D-Throw: Throws opponent down on ground below him, and buries them in ground. 3%, but decent for immobilizing for a while.
U-Throw: Smashes opponent onto ground, and similar in effect to Dair. 10%, great combo starter.
B-Throw: Tosses opponent backwards at a 45 degree angle. 5%; mainly useless in 1v1, but good in Team Battle.
Taunts1. Waves and yells "Hey!"
2. Raises both arms in a victorious pose and shouts "I'm the Best!"
3. Toadette appears, and they dance around for a couple of seconds.
Win Poses1. Spins on the spot before landing on one knee with arms outstretched, and yelling "Toad Win!"
2. Does a flip on the spot, but lands on his bottom awkwardly, before scratching his head and looking confused.
3. Twirls a vegetable on his finger like a basketball before throwing it into the air and catching it in his other hand.
4. (Only for victory over Mario) Toad jumps up and down in his 8-bit form from SMB as "Thank you Mario, but your princess is in another castle!" appears onscreen above him.
Final SmashDREAM MACHINE (don't know if it's the official name for it, but it's the machine from the final battle of SMB2)
Toad raises one arm, and bellows "Let's go!" The Dream Machine drops from the sky, and lands behind the stage. It glows red, and then begins to shoot out flaming vegetables at high speeds. They fly into the air, then descend quickly, similarly to Ness/Lucas' PK Starstorm, but quicker and with smaller projectiles. The vegetables cause 10% each, and this lasts for a few seconds. Toad is still damageable (though not by the vegetables), but after doing its attack, the Dream Machine explodes, causing 30% to anyone who is too close (including Toad himself). The effect of this is similar to a Bob-omb or Nova Bomb exploding, but bigger.
btw, I was going to put a POW Block as an attack, but I thought it would be better served as an awesome item. :D I think I went slightly overboard, though...