What happens when you cross Dragon Quest and Monopoly with Mario? You get ...
FORTUNE STREETDragon Warrior III / Dragon Quest III featured a board game segment entitled Sugoroku / Pachisi. Players rolled a die and moved along a board, collecting valuables and trying to reach the exit. This proved popular enough that the designer of Dragon Quest decided to release an expanded, stand-alone board game on the Famicom.
Itadaki Street: Watashi no Omise ni Yottette was released on the Famicom in 1991, and was followed by several sequels. Some of those sequels featured characters from the Dragon Quest and Final Fantasy series. In 2007,
Itadaki Street DS was released, featuring characters from both the Dragon Quest and Mario series.
In 2011, Itadaki Street Wii was released in the west as "Fortune Street," featuring characters and stages from the Mario games as well as the Dragon Quest series. Gameplay is reminiscent of Monopoly, but with some differences. Each game board has a cash goal -- the first player to accumulate a net worth equal to that goal, and then get to the bank, wins. Players can buy property, collect rent, and develop property much like in Monopoly, but they can also acquire stock (which can raise in value as other players develop their associated properties). Players can develop properties without owning an entire set, but owning a set allows for greater development than owning just a single property.
The Mario aspects of Fortune Street include both characters and stages. Mario, Luigi, Princess Peach, Princess Daisy, Toad, Yoshi, Birdo, Donkey & Diddy Kong, Wario, Waluigi, Bowser and Bowser Jr. are all playable characters. Mario themed stages include Mario Stadium, Starship Mario, Delfino Plaza, Mario Circuit, Yoshi's Island, Peach's Castle, Bowser's Castle, Good Egg Galaxy, and Super Mario Bros. 1-1.
Fortune Street is still the only Itadaki Street game to be released outside of Japan, aside from an Android/iOS spinoff.