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Jabit »Enemy |
HP: 150 | FP: 100 | Attack: 120 | Defense: 95 | M. Attack: 27 | M. Defense: 34 | Speed: 13 | Exp: 18 | Coins: 0 | Thought: "This is the pits!" |
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Jack »Enemy | Bouncing like springs, these enter the screen from the top left.
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| Bouncing like springs, these enter the screen from the top left.
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Jade Raven »Item: Key item | Put it in the raven statue in Jade Jungle to open up the path behind the statue.
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Jagger »Enemy |
HP: 600 | FP: 100 | Attack: 120 | Defense: 80 | M. Attack: 0 | M. Defense: 50 | Speed: 30 | Exp: 0 | Coins: 0 | Thought: "Oh! I'm so excited!" |
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Jammin' Jelly »Item Jawful »Enemy |
HP: 278 | FP: 100 | Attack: 130 | Defense: 110 | M. Attack: 8 | M. Defense: 12 | Speed: 200 | Exp: 27 | Coins: 0 | Thought: "Huh?" |
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Jean de Fillet »Enemy | A skeleton fish that lives in lava.
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Jeanie Jeans »Item: Armor | For Luigi only. Increases Defense rating by 60.
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Jeaniest Jeans »Item: Armor | For Luigi only. Increases Defense rating by 74.
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Jelectro »Enemy Super Mario Bros. 3 | | An invincible electric jellyfish.
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| An invincible electric jellyfish.
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Jelly Candy »Item Jelly Ghost »Enemy Jelly Pop »Item | One of Tayce T.'s recipes. Restores 64 FP.
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Jelly Shroom »Item | One of Tayce T.'s recipes. Restores 5 HP and 50 FP.
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Jelly Super »Item | One of Tayce T.'s recipes. Restores 10 HP and 50 FP.
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Jelly Ultra »Item | One of Tayce T.'s recipes. Restores 50 HP and 50 FP.
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Jellybob »NPC Jellyfish »Enemy Jellyfish Sisters »NPC | Merri (pictured) and Gigi run the Relaxation Room in Gwarhar Lagoon. They teach Mario and Luigi new hand techniques.
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| Merri and Gigi (pictured) run the Relaxation Room in Gwarhar Lagoon. They teach Mario and Luigi new hand techniques.
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Jester »Enemy |
HP: 151 | FP: 12 | Attack: 48 | Defense: 35 | M. Attack: 22 | M. Defense: 35 | Speed: 20 | Exp: 10 | Coins: 10 | Thought: "I've failed my King..." |
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Jet Cap »Item Jewelry Land »Location: Setting | Where Yoshi's Safari takes place. Jewelry Land is made up of Grassland, Mushroom Land, Pipe Island, Crescent Coast, Spirit Mountain, Grand Bridge, Float Castle I, Comice Cave, Ghost Mansion, Float Castle II, Dark Sea, and (I'm assuming) Bowser's Castle.
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Jinx »Enemy | (1st battle)
HP: 600 | FP: 100 | Attack: 140 | Defense: 100 | M. Attack: 0 | M. Defense: 80 | Speed: 30 | Exp: 0 | Coins: 0 | Thought: "You're just a beginner!" |
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| (2nd battle)
HP: 800 | FP: 100 | Attack: 160 | Defense: 120 | M. Attack: 0 | M. Defense: 90 | Speed: 32 | Exp: 0 | Coins: 0 | Thought: "Sympathy!? Not from me!" |
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| (3rd battle)
HP: 1000 | FP: 100 | Attack: 180 | Defense: 140 | M. Attack: 0 | M. Defense: 100 | Speed: 35 | Exp: 0 | Coins: 0 | Thought: "Ooh! I'm gonna hurt ya!" |
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Jinx Belt »Item: Accessory | Protects wearer from instant death. Won from Jinx.
Value: N/A | Attack: +27 | Defense: +27 | M. Attack: +0 | M. Defense: +0 | Speed: +12 |
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Jinx Clone »Enemy |
HP: 320 | FP: 0 | Attack: 180 | Defense: 120 | M. Attack: 0 | M. Defense: 35 | Speed: 22 | Exp: 0 | Coins: 0 | Thought: "I’m the REAL thing!" |
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Jojora »Enemy: Boss | The boss of Joke's End. Fights alongside Chucklissa, Hoohoolia, Oholina, or Teeheena (whomever the player chooses).
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Jonathan Jones »Enemy: Boss | (1st phase)
HP: 820 | FP: 100 | Attack: 85 | Defense: 80 | M. Attack: 25 | M. Defense: 60 | Speed: 13 | Exp: 90 | Coins: 50 | Thought: "Whoa! It's all over." |
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| (2nd phase)
HP: 400 | FP: 100 | Attack: 90 | Defense: 100 | M. Attack: 0 | M. Defense: 32 | Speed: 30 | Exp: 0 | Coins: 0 |
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Jr. Troopa »Enemy | (1st battle) A kid Koopa hell-bent on defeating Mario.
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| (2nd battle) Jr. Troopa uses his eggshell for protection.
HP: 15 | Attack: 2 | Defense: 1 |
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| (3rd battle) Jr. Troopa tries wings on for size.
HP: 40 | Attack: 5 | Defense: 1 |
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| (4th battle) The winged Jr. Troopa dons a spiked helmet.
HP: 20 | Attack: 6 | Defense: 1 |
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| (5th battle) Jr. Troopa armed with magic.
HP: 50 | Attack: 8 | Defense: 1 |
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| (6th battle) Combines all his previous strategies.
HP: 60 | Attack: 8 | Defense: 2 |
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Jugem's Cloud »Item Super Mario Bros. 3 | | Use this on the map screen to pass over a stage without having to play through it.
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| Use this on the map screen to pass over a stage without having to play through it.
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Jump »Item | Short ramps that launch karts into the air.
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Jump Charge »Item: Badge | Lets Mario charge up his jump power for one attack, raising the attack points by two. Each charge also needs 1 FP.
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Jump Shoes »Item: Accessory | For Mario only. Allows jump attacks to be used on any enemy.
Value: 30 Coins | Attack: +0 | Defense: +1 | M. Attack: +5 | M. Defense: +1 | Speed: +2 |
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Jumping Board »Item Super Mario Bros. | | Jump off when Jumping Board is all the way up to make Mario jump super-high.
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| Jump off when the Jumping Board is all the way up to make Mario jump super-high.
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| Jump off the Jumping Board to make Mario jump super-high.
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Jumping Piranha Plant »Enemy | A carnivorous plant that jumps out of pipes. Some of them spit fireballs.
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Jumping Pumpkin Plant »Enemy | What the Jumping Piranha Plants turn into after you beat Funky.
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Jumpman »Item: Badge Jungle Fuzzy »Enemy | A Fuzzy found in Jade Jungle. It sticks to Mario and absorbs his HP.
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Junior Shrooboid »Enemy: Boss
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