Nintendo Software Technology Corporation

Game Director
Yukimi Shimura

Project Coordinator
Karen Ishikawa

Engineering Department

Engineering Director
Yoonjoon Lee

AI/Interface Programming
Stephen Lee

Audio/Additional Programming
Rory Johnston

Network Programming
Cory O'Regan
Jonathan Bryant

Technical Advisor
Robert Champagne

Art Department

Art Director
Kunitake Aoki

UI/Character Art
Steven Petofalvi

Background Art
Jamie Jang

Cinematic Art
Dwight Hwang

Sound Design/Music
Lawrence Schwedler

Tools Department

Tools Lead
Satoru Hosogai

Level Editing/Animation Tool
Clark Morse

Menu Tool
Corey Ross
Mike Cimprich

Interns

Game Design Associates
Josh Billeaudeau
Stephen Mortimer

Contractors

Additional Art Support
Edward Sherman

"Construction Zone" Programming
Nathan Hunley

Producer
Shigeki Yamashiro

Special Thanks
Wing Cho
Claude Comair
David Gallarda
Jan Hannaford
James Phillipsen
Fumi Suto

Nintendo Co., Ltd.

Executive Producer
Satoru Iwata

Producer
Kensuke Tanabe

Original Game Design
Shigeru Miyamoto

Associate Producers
Yoshihito Ikebata
Akiya Sakamoto

Coordination
Toshihiko Okamoto

Project Management
Keisuke Terasaki

Graphic Supervisors
Kanae Kobata
Tsuyoshi Watanabe

Sound Supervisor
Koji Kondo

Technical Support
Masahiro Takeguchi
Yoshito Yasuda
Hironobu Kakui

Debug
Super Mario Club

Artwork
Kazuya Yoshioka
Sachiko Nakamichi

Illustration
Shigehisa Nakaue

Illustration Supervisors
Wataru Yamaguchi
Yusuke Nakano
Masanori Sato

Special Thanks
Polyassets United Inc

Nintendo of America Inc.

Senior Product Specialist
Jeff Gilbert

Director Product Testing
Shuji Hashimoto

Product Testing Sr. Manager
Rob Crombie

Product Testing Manager
Kyle Hudson

Product Testing Supervisors
Eric Bush
Sean Egan

Text Editing
Teresa Lillygren

Product Testers
Dougall Campbell
Roger Harrison
Joel Simon

Project Coordinator
Ed Ridgeway

Communications Coordinators
Mika Kurosawa
Tomoko Mikami

Special Thanks
Mike Fukuda
Jeff Miller
Brett Gow