J.J. answers the questions today-day (sorry, couldn't think of anything better).
Got something you want us to answer next week? Send it to firstname.lastname@example.org.
Who drew those Super Mario cartoons? Americans Or the Japanese?
Cause they look ugly sometimes.
J.J.: Like most cartoons, the character designing and storyboard work is done in America, but the actual cel drawing is done somewhere in Asia (i.e., China) where labor is much cheaper. Often, small animation companies, like whatever company produced the Mario cartoons, go for really cheap Asian animation studios, so the animation is not very high quality.
P.S. Surprisingly, there has never been an "Anime" style Mario cartoon, not even in Japan.
Did TMK ever consider on every adding SMBhq as a sister site. Even
though TMK is the better or the two(I shouldn't be saying that since I
have run section at SMBhq), it would be neat if the two more popular
Mario sites joined forces.
J.J.: TMK has a button link to SMBhq on the main page, and SMBhq has a link to TMK on theirs. That's about as much "joining forces" as you're gonna see.
Here's something you don't hear every day... Any idea
who Dayv (Dave?) Brooks might be? As I recall, his
name showed up in the credits for SMW and SML3:WL, and
I'm pretty sure it's been in some other Mario games
Also, is it true that Miyamoto had no input into any
of the Mario (or Wario) Game Boy games?
J.J.: Never heard of Dayv Brooks myself, which is not a very useful answer, I know.
Then again, I couldn't name any producers of SMW if my life depended on it.
A lot of Mario games are made by the same little clique of producers/artists/developers,
so it's not surprising that Mr. Brooks has made a few return apperances.
As for Miyamoto not being involved with the Game Boy games, you are correct.
Although we can assume that Miyamoto approved the games in their final stages, he had
no active role in the creation of any part of the Mario/Wario Land series.
Which brings us to this next letter:
J.J.: This is a very interesting point. Since Miyamoto was not involved in the development of Super Mario Land 2, he would have had no part in the creation of the Wario character. However, I think Wario's future with Miyamoto is not necissarily that bleak.
Shy Guys are just weird little men, and have no ties to Japanese culture. Neither do Bob-ombs, another character that Miyamoto has repeatedly "borrowed" from Doki Doki Panic. If he was willing to use these two characters, it's just as likely that Wario may appear in one of his games someday, especially considering Wario's current populariy.
hey remember me? I asked about Nintendo buying sega last week. thanks for
posting my letter!
besides the thanks, I have one more thing: I know you cant post the WTMK
playlist, but can you put just a FEW of those great MP3s up in the MP3
section? I know you have them, how else would you get the music?! my
favorites are also the live SMW ending, and the SMB3 world 1-2 (or is it
1-3?) remix ( its the level with the green hills, and the goombas coming out
of the pipes.) I love that one! well I'll probably send some more letters
your way, so bye for now!
-From the non-biased gamer thats crazy for WTMK, Ca11isto E1vis
J.J.: It's Deezer's position that TMK will never have any full versions of MP3's for download, because of the legal complications that can arise as a result. If you want some of the songs heard on WTMK you should try using Napster to search for them. It worked for me.
At the moment, I have two questions for you to answer.
1.) Has it ever occurred to you that the Warp Whistle
in Super Mario Bros. 3 could be considered a cameo
from The Legend of Zelda? No, really...I have some
evidence to support my theory.
-In both games, the whistle plays the same tune,
-The sprites for the Warp Whistle in SMB3 and Zelda
have a similar appearance.
-When activated, a little tornado carries the hero
away, in both games.
-The Whistle in both SMB3 and Zelda warp you to
different places. (Duh! o^_^o)
-(And, of course, The Legend of Zelda was released
before Super Mario Bros. 3, so no one can say that
the Warp Whistle is actually a cameo from SMB3
that was featured in Zelda.)
2.) As I have read numerous times, the number of
fireworks obtained (and kept) affect the firework's
shape at the end of Super Mario RPG: The Legend of
Seven Stars...Though, something very peculiar has
happened to me. Once, when I won the game, I had
received a flower-shaped firework at the end...And I
only had one firework! To make sure that I wasn't
seeing things, I went against Smithy again, on the
same file, and still...instead of receiving a
mushroom-shaped firework, I received a flower-shaped
firework, even though I had only one firework on hand!
(And played it again on a much later date!) I'm dead
serious! (If I had a a digital recorder of some
nature, I would tape it and send it to you. But alas,
I don't.) Is there some other factor that plays a role
on determining the shape of firework at the end of the
game? Or is this some sort of happy fluke I came
-BrockLover (a.k.a. Onyx)
J.J.: Ah, a letter from fellow affiliate site Kirby's Rainbow Resort.
1) That's a very interesting theory, and one that I had never considered.
It makes sense, too, since blowing a flute and making a tornado appear is not really
a widely used video game idea. If it's not a cameo, then it definitely must be some
vauge reference to some Japanese folklore.
2) As far as earthly mortals know, the only way to get a big fireworks display is to
buy mulitple fireworks. And let me use this opportunity to send a message to all
the other potential TMK mailbag writers: Although brilliant, we at TMK are not psychic.
Please refrain from sending letters involving bizarre situations in old Mario games,
especially if you are not fully sure if your experience took place in a dream or not.
I'm curious, but do you know what system Hotel mario was on?
-Mario Madman SF
J.J.: It was on the short-lived CD-i system, and was produced with zero Nintendo input.
Will the Super Mario Bros. and the Legend of Zelda cartoons ever come back, because I am sick and tired of checking all of my 800 channels on my satelight dish? If they do air I hope it is permanet.
J.J.: Woah, you're like one of those rich guys that complain about taxes. The Mario / Zelda cartoons are on somewhere in the world, but usually the only stations that show them are regional children's networks, or stations that are some vauge affilate of the Disney Channel.
How old are the Mario Characters? I think I know, but
I want to hear what YOU think. Thanx!
J.J.: Miyamoto describes Mario as "middle aged" and the cartoons nailed his specific age at 35. Wario is said to be the same age as Mario, and we know Luigi is the same age, since he
and Mario are twins. So basically, we only know one age but it applies to three characters.
This next letter is sorta relevant, too.
This is just a fact that i whated to tell you. Mario isnt really 20 he is 23
because Mr. Myamoto invented him in 1977 but appeared in donkey kong in 1981
so it would be 20 years in video games right?
J.J.: This is correct, in video game years Mario is 20, as you can clearly see on our lovely splash page.
Can you play as or fight with Luigi on your team in Paper Mario?
J.J.: Luigi is definitely in Paper Mario, but he is simply an "NPC", as we say in the RPG world. He will not be playable or fight-able.